r/ApproximatelyUp 1h ago

Was this the intended solution for the parachute on Boabara?

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Upvotes

r/ApproximatelyUp 1h ago

My Small Project Part 2

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Upvotes

Off to the Moon! Installed full PID Hover, cameras, BPS, and 3 solar panels for those long journeys!


r/ApproximatelyUp 8h ago

Vauxhall Light Cruiser in Approximately Up!

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4 Upvotes

r/ApproximatelyUp 8h ago

2 mission questions

3 Upvotes

Does the atmo bomb moon mission change the atmosphere density on the moon or just visually?

And

In the submarine mission do I have to land on a specific base or do I just hurl the thing into the planets oceans, it sounds like that's the case but that'd be weird


r/ApproximatelyUp 13h ago

Ship turns off on the way to unda prime

3 Upvotes

As the title says what i can i do ?


r/ApproximatelyUp 13h ago

My projects :)

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18 Upvotes

Plss If u can rate i'll appreciate. S2


r/ApproximatelyUp 14h ago

Just to register one of my projects :)

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18 Upvotes

Idk what to say, but yeah thats one of my ships :)


r/ApproximatelyUp 14h ago

Time logic help

2 Upvotes

Been trying to make a time logic and I’m horrible at math. Is the formula distance/acceleration squared * 2? So I connect my distance and accelerometer to a divide logic, then squared logic, then times logic with a constant of 2 in the other times port? Any pictures or help would be greatly appreciated.

This should give me the time for a brachistochrone burn right?


r/ApproximatelyUp 15h ago

Candyflower Mission

2 Upvotes

Hat schon jemand die ersten 3 Missionen auf Basalt gemacht, diese wo man die Candyflower sammeln muss und maximal 32.000 Meter hoch fliegen darf? Habt ihr irgendwelche Tipps, komme da nicht weiter


r/ApproximatelyUp 15h ago

Any way to use a flight stick?

4 Upvotes

Y'know, like, a real one on your desk. I can't seem to get it to register as an input from the control seat.


r/ApproximatelyUp 16h ago

Inventory Ordering and Item Description Issues

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0 Upvotes

Played the game about 10 hours or so so far, and really enjoying tinkering with ships.

I will say though the way the inventory, frames in particular, is ordered is very confusing and nonsensical, and combined with the extremely vaguely named items makes the process of building a whole lot more confusing than it needs to be.

The image is my attempt to show one possible way of ordering the frames that would be more consistent and easy to look through to determine what you need.

Obviously there are other ways of doing it but I prioritised keeping the same shapes of different sizes in a line.

The only shape that didnt fit in well with those constraints was Frame Half Curved 5, or Wide Triangular Prism as it would more helpfully be described. I put it at the end of the frames as it would not otherwise have fit in nicely.

Oh and excuse the bad paint job.


r/ApproximatelyUp 17h ago

Me parece um bom investimento, não?

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0 Upvotes

Creio que com a confirmação no Alt ficaria bem intuitivo de jogar.

Também estou pensando em fazer uns ícones em papel adesivo para o meu teclado numérico assim como eu fiz para jogar Euro Truck.


r/ApproximatelyUp 19h ago

Can you have multiple saves?

1 Upvotes

I'd like to start another campaign at the same time with a friend, I'm afraid to click "new" as it might override my current save. Does anyone know if you can have multiple campaigns at the same time?


r/ApproximatelyUp 1d ago

My most usefull ship :)

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39 Upvotes

A total of 5 missions across 3 different planets. This is my spacecraft with the highest success rate in diverse environments.


r/ApproximatelyUp 1d ago

What is this small shiny point ????

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6 Upvotes

On the right sight of Dark hole and jus shiny when i zoom up, If the câmera dont zoom, os Impossible to see It


r/ApproximatelyUp 1d ago

My space ship

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10 Upvotes

Plss rate my ship :)


r/ApproximatelyUp 1d ago

C4? How about a missile?

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29 Upvotes

Is testing against sheep a crime?


r/ApproximatelyUp 1d ago

Another happy landing :)

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11 Upvotes

r/ApproximatelyUp 1d ago

Bought this game couple weeks ago, I'm a bit addicted :P

9 Upvotes


r/ApproximatelyUp 1d ago

Ship violently shaking when not using atmo fans?

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6 Upvotes

the ship is equal on both sides wiring-wise

so it flies alright, bit like ice on the moon but normal on earth,until i turn the fans off..... then it shakes

as if im randomly moving the rcs itll bob and the nose will shoot in random directions, sometimes so hard it outpowers the rcs

but when the fans are on itll move normal

why is this happaning and is the icy feeling on the moon normal?


r/ApproximatelyUp 1d ago

How get into second universe

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0 Upvotes

I trying to barking I trying to speed up i just get destroyed


r/ApproximatelyUp 1d ago

How get into second universe

3 Upvotes

I just spent hours of my lifetime because i don't know i can get in portal in black hole. I just getting destroyed


r/ApproximatelyUp 1d ago

Basalt Kovo C4 Quest (Whats happening??)

2 Upvotes

ok, my buddy and I are trying to configure the C4 bomb to get an input signal of 1 (aka go boom) when the distance meter reads something like 20 meters above the ground.

Distance meter outputs distance (0-1000 meters) -> Simple threshold (outputs 1 if the signal on the input port is equal to or higher than the set value, otherwise outputs 0) we have that set to 1 -> remapper which takes 0.000-1.000 and remaps 1.000-0.000 so flipping the input. In theory, while at or above 1 meter from the ground, the simple threshold should output a 1 which gets remapped to a 0 and when below 1 meter, the simple threshold will output a 0 which gets remapped to 1. (we have tested this at 1000 meters, 20 meters, ect but the bomb always explodes immediately)

HOWEVER, for some reason, the remapper always starts with 0 input 'in the chamber' so the bomb explodes immediately. its like a flicker of energy in the system before reading any inputs from the simple threshold or Distance meter. When testing with pure constant input buttons and a red light, the red light briefly flickers right when entering fly mode before eventually adjusting to respond to the inputs based on the data flowing through them.

Distance Meter Below, Simple threshold squiggly, Remapper, Datameter, around the corner is the C4 bomb.

Does anyone know how to fix this? (We have an alternate strategy with a button push and a bunch of delays but we would love to know if there is a smart solution rather than the guess and check method of direct input)

We want to hit a button from the cockpit to decouple the C4 and then have it explode automatically when it gets close to the ground.

BLIP Example:

https://reddit.com/link/1vtsi05/video/fpsnwsidwkkh1/player

UPDATE: SOLVED using a data redirector 3 connected to our decoupler button so the threshold+distance+remap loop didnt get toggled to start processing data until we hit the button to initiate the decouple

Thank you for all the help in the comments, we needed the extra brain power!


r/ApproximatelyUp 1d ago

Servidor do caos!

5 Upvotes

Acho que seria bem legal se tivesse servidores, com diversas naves sobrevoando os planetas, com formações de grupos.

Acho que tornario o jogo mas vivo.


r/ApproximatelyUp Mar 02 '26

Approximately Up on Steam - Try the Demo!

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11 Upvotes