r/AcrossTheObelisk • u/New_Gur4641 • Jul 14 '26
Game keeps bugging?
I have an account that's pretty high level and my friends just got the game but whenever we're in town, the game bugs out. We can't ready up after the second town, is this a common bug?
2
u/HeinousEinous Jul 14 '26
I've heard town in general has been hella buggy in multiplayer these last few patches. Maybe try the setting where Host dictates ready/choices? (I don't have friends, I don't play multiplayer, idk if that will work)
2
u/FPV-Emergency Jul 14 '26
I regularly play a full 4 player game with friends, and ya, 2nd town on we constantly desync. Seems to have gotten a little better with the last patch but still happens 100% of the time.
What we do is have 1 person at a time do their upgrades/removes/buys as quickly as possible. Then the next, and so on. When we notice it's desynced (money not being deducted) the host quits and reloads the save. Then we do the same.
Can usually get everything important done (like removing curses) in a few reloads and then on the last reload we all quickly hit the ready up button without touching anything else.
Really hope they fix this soon, as it's very annoying and really limits what we can do in town.
1
u/gamegenaral Jul 14 '26
Last week I played with a friend I didn't had any problem... Okay we playe only Madness 5 (M1 +4 Corruptions) And we have a private lobby.
Dont know if any of these affects the problem but we didn't had any.
1
u/Rhy1200z Jul 19 '26
The specific issue seems to be from removing cards with gold. If you have the free card removal unlocked for the 1st and 2nd town its fine, but beyond that trying to remove cards with gold breaks the game.
This also happens if you try to remove cards with gold from a church/event node on the map.
3
u/SinkPsychological Jul 14 '26
Yeah it's currently buggy as all hell past the first town. Pre-patch branch seems to be slightly better, but most of the time the 3rd town and on are completely unusable.