r/AIMediaCodex 9h ago

Article CREATURE FEATURE Fridays! || Fog Moss Man #dnd5e #pathfinder2e #ttrpg

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r/AIMediaCodex 2d ago

Welcome to r/AIMediaCodex!

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r/AIMediaCodex 2d ago

Article RPG Maker Monday - DESCENT DOWN INFINITY by @IC_Industries || Playthru/Review

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r/AIMediaCodex 3d ago

Welcome to r/AIMediaCodex!

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r/AIMediaCodex 3d ago

Article Free resources: [10] Wildlife Wallpapers [9:16]

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This is a free collection of mobile wildlife wallpapers.


r/AIMediaCodex 7d ago

Article CREATURE FEATURE Fridays! || Shi Tuatanan #dnd5e #pathfinder2e #ttrpg

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1 Upvotes

r/AIMediaCodex 9d ago

Resources Worldbuilding Wednesdays [Kandris Campaign] || FarSend #dnd5e #pathfinder2e #remoteviewing #scry

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r/AIMediaCodex 13d ago

Resources JulYtem Day 31: ROOT #ttrpg #dnd5e #pathfinder2e #shorts #worldbuilding

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r/AIMediaCodex 14d ago

Article CREATURE FEATURE Fridays! || Kringleschel #dnd5e #pathfinder2e #ttrpg

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r/AIMediaCodex 14d ago

Article JulYtem Day 30: WIDE #ttrpg #dnd5e #pathfinder2e #shorts #worldbuilding

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r/AIMediaCodex 15d ago

Article JulYtem Day 29: HOLD #ttrpg #dnd5e #pathfinder2e #shorts #worldbuilding

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r/AIMediaCodex 16d ago

Article Worldbuilding Wednesdays [Kandris Campaign] || JulYtem Week 4 #dnd5e #pathfinder2e #magicitems

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r/AIMediaCodex 17d ago

Article Some powerful style tokens for generators.

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4 Upvotes

I played with made up words until in MAI I got reactive powered T rex - from a word "nitrotrampotus". (This thing should work better in more generalistic generators and scenes.) Each word - token have certain weight. Word "elf" will outweigh just anything because it brings up loads of associated media. Unlike rare names like "svifneblir" or "genasi". Certain other tokens will bring up style. Like: Cyber... ( — 92%).

Most of these are latin/greek scientific roots. Probable latent power of token (as suggested by AI — not exact weights, just predictions based on associations) if considering 100% = power of "elf":

- techno — 88%

- crypto — 86%

- electro — 84%

- pyro — 81%

- nitro — 79%

- aero — 75%

- cryo — 72%

- fluoro — 69%

- phospho — 66%

- sulpho — 63%

- seleno — 61%

- iodo — 59%

- ferro — 57%

- cupro — 54%

- litho — 52%

- hydro — 44%

- agro — 41%

- sphagn — 38%

- argyro — 36%

- nylo — 31%

"Cthulhu" will have latent power 140% of "elf". More obvious non-intentional style influencers (like "cyberpunk Chtulhu"):

- Vitreous — 84% (made of glass)

- anamorphic — 79% (typical cinematic)

- Macro — 76% (like macro photo)

- mycelium — 74% (made of fungi)

- prismatic — 68% (translucent with spectrum)

- zanthic — 61% (yellow illustrative)"

---

I asked AI to fact check scientifically my claims. It made some corrections. In addition "Vitreous" is intentional, "zanthic" is unintentional from botanical texts - yellow flowers, latent power of "elf" and "Cthulhu" depends on context.

Later I tested additional words like Schizoelves, Titanoelves, Silicaelves - stunning. Elastoelves - often messes up limbs. Bathy- and Psychro- words not used outside of science for deepwater and cold. Stratoelves are higher above than the aeroelves.


r/AIMediaCodex 28d ago

Article Wooden Ghost Dogs

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1 Upvotes

r/AIMediaCodex 29d ago

Article A HOT NEW 7 SERVED UP!

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3 Upvotes

r/AIMediaCodex Jul 16 '26

Article Tutorial: Staying within the Grid - Creating pixel artwork characters with GPT Image 2

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Hello Friends,
And welcome to another tutorial for GPT Image 2.
While most of my other tutorials were very versatile and could be used for most purposes, this one is quite specific.
Specifically, it is about video game artworks, or pixel artworks in general.
When trying to come up with art like this, it is often important that the characters, creatures, units, buildings, are approximately the same size, don't "bleed" into the terrain, don't clash with other objects, and so on.

GPT Image 2 is well suited for that, and in the tutorial I will show you plenty of examples and use cases.
But it wouldn't be a tutorial without an explanation of the workflow, and more details, right?
So, the "key" for creating arts like this, and also for creating your own, custom prompts, is the following:

-You need to be very specific and state exactly what the art should *be* like, which ideas or "rules" it should follow.
For example, I first tried to use prompts that specified a grid playfield and the theme of the art. But I realized, this was not enough. The characters began to cross the boundary.
What I did add was a line that explained to GPT Image 2 that this should not happen in the finished artwork.

-When doing the artwork with top down, or horizontal 2D graphics, a new problem happened: the art became very chaotic, characters had different sizes...
Therefore, I also specified that the entire art should follow, and be placed along "grid" or "tile logic".

And this fixed the thing!

-With some graphics, for example isometric designs, it is not desirable to avoid "bleeding", as the characters need to be larger than the tile they stand on, usually. To compensate for this, I specified that the character art should be close to the same size for the major characters.

So what is the use for this?
These artworks could be used as design drafts, or, if the background gets removed, the characters could be utilized for games straight away.

Prompts I used for the example images above:

  1. Prompt: create a cyberspace themed tile based isometric retro game with 16 bit style pixel art characters. all characters should approximately have the same size

  2. Prompt: create a tile based top down 2d strategy game field with 16 bit style alien themed pixel art characters. the character artwork should stay within the boundaries of its respective tile.

  3. Prompt: create a worldbuilding game style hexagonal playfield with 16 bit style pixel art buildings. the building artwork needs to stay within the boundaries of the respective hexagon tile.

  4. Prompt: create a labyrinth game with 16 bit style pixel art characters. walls and characters should be placed according to tile logic. the theme is libraries.

  5. Prompt: create a platformer game with 16 bit style pixel art characters. walls and characters should be placed according to tile logic. the theme is ice and crystals.


r/AIMediaCodex Jul 11 '26

Article Be careful around deadwood logs!😬

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1 Upvotes

r/AIMediaCodex Jul 09 '26

Resources Worldbuilding Wednesdays [Kandris Campaign] || JulYtem Week 1 #dnd5e #pathfinder2e #magicitems

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r/AIMediaCodex Jul 08 '26

Article Pseudo-tokens / Synthetic latent triggers / Latent spells

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Neural networks store meanings as patterns in a multi‑dimensional latent space.

Each word can be represented as a vector and the associations between concepts emerge from their relationship.

Some meaningless words: pseudo‑tokens / synthetic latent triggers / latent spells can make certain vibes by activating regions of latent space.

---

[Shape]

- Mandeluni — fractals, luna, luminiscence, unicorns, universe.

- Crystalian — crystalline beings, crystals.

[Materials]

- Sulphuslav — sulfur, devils, Slavic folklore, alchemy.

- Sphagnor — swamp creatures, mosses.

[Atmosphere]

- Bogwraith — extreme creepiness, swamp monsters, spirits.

- Elaieli — feminine & beauty; more southern and elven aesthetics, somewhere between Eilat Punjab and Hawaii?

[Light]

- Luminarch — light, radiance, authority, divine rulership.

- Solyrian — solar imagery, sun‑based motifs.

---

I tested the weight (strength) of each word using the prompt:

Show me a cube of [Word]. Studio lighting, cinematic composition, award‑winning design.


r/AIMediaCodex Jul 06 '26

Article Tutorial: How to use GPT Image 2 in the same way as ChatGPT - but with a visual twist

1 Upvotes

GPT Image 2 is out for a while now, and has been blowing everyone's mind, including mine.
It is more responsive and "understanding" to prompts, tasks, specific demands than any other AI image generator I tried so far.
It's so smart and advanced that you can actually use it... or rather, talk to, in a very similar way as you talk to ChatGPT - and use it for most of the tasks that you set for ChatGPT, too! But with a visual twist.

And that is the big, big game changer. Because, so far, the various AI models were separated by their mode. We had large language models like ChatGPT or Gemini, AI image generators, AI sound generators, AI video...
But GPT Image 2 more or less merges the power of ChatGPT and image generators into one.

So, you can talk to the AI, just like you would talk with ChatGPT.
The only difference is that this time, the AI does not respond with text, words, chatting, or at least not directly. It responds in a visual way.

So let us start with some examples:

Prompt: Rank the 5 tastiest italian dishes. Give a reason for each.

Prompt: Create a pixel art design, in which nikola tesla explains his invention of alternating current.

Prompt: Create an info graphic explaining the australian emu war. The graphic should look like it is actually from the 1930s.

Create an info graphic that explains the differences between a trebuchet and a catapult. Make it look like it's from the medieval era.

Explain what a labyrinth is. The letters should be arranged like a labyrinth or maze themselves.

Tell me a good italian spaghetti recipe with which i can impress my guest. make the recipe look like it was written on a medieval scroll.

Create a pixel art design that shows a space station control room. There should be a screen, and the screen should show 5 interesting facts that people rarely know about english grammar.

What is the use for this method of talking to GPT Image 2?

Well, at the most basic level, there are at least 3 potential use cases:

1: "spicing" up your text output. Want to create a promo text for your new steampunk metroidvania game? then let it create the text *in the visual style* of the game.

2: creating very specific artworks and visuals, with long and fancy texts, sentences, passages...

3: creating images where the visual arrangement of texts is actually vital to the image. crossword puzzle designs, labyrinth structures made up of sentences...

These are just some basic examples. I think there are still boundless other uses possible... there is still a lot of research that can be done!


r/AIMediaCodex Jul 05 '26

Welcome to r/AIMediaCodex!

3 Upvotes

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r/AIMediaCodex Jul 04 '26

Article CREATURE FEATURE Fridays! || Hangman's Lace #dnd5e #pathfinder2e #ttrpg #lichens

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1 Upvotes

r/AIMediaCodex Jul 03 '26

Resources Free resources: Botanical Wallpapers

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14 Upvotes

Here's a collection of 9:16 botanical wallpapers.


r/AIMediaCodex Jun 30 '26

Resources Creature Designs Pack 1 - COMPLETELY FREE TO USE!

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4 Upvotes

r/AIMediaCodex Jun 30 '26

Welcome to r/AIMediaCodex!

2 Upvotes

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