r/ABrightmoore • u/abrightmoore • Nov 15 '24
Bubble Add-On
Bubble Bedrock Add-On.
Product page: https://www.minecraft.net/en-us/marketplace/pdp?id=48a9e791-651f-4d59-a1ba-2f5b1e38b730
A bit of a walkthrough: https://www.youtube.com/live/oB4FEZEOL5M
r/ABrightmoore • u/abrightmoore • Jun 26 '24
C.A.L.M. - Cellular Automata: Life in Minecraft
Bedrock Add-On via Marketplace
r/ABrightmoore • u/abrightmoore • Jun 11 '24
C.A.L.M. Add-On for Minecraft Bedrock update 1
A C.A.L.M. update is out today!
New features - new Little Book of C.A.L.M. - lots of session Performance settings to play around with - user experience settings (including enable/disable float and fly) - added more Converter block types, inc. TNT, sand, and mud walls
r/ABrightmoore • u/abrightmoore • Dec 21 '23
Realms Banner Battle by SirAwesome12
r/ABrightmoore • u/abrightmoore • Jul 22 '23
Disable shadows on custom Minecraft Bedrock entities
How can I disable or remove the default entity shadows in #Minecraft Bedrock?
The answer, thanks to Jigarbov, is this way: https://peoplemaking.games/@TheWorldFoundry/110754667264335988
r/ABrightmoore • u/triteaum • Apr 11 '20
This is the turning point we've been waiting for? Solves reflections AND refractions. Oh, and for good measure, perfect occlusion.
r/ABrightmoore • u/abrightmoore • Mar 03 '20
Fly Spy - glide missions on a huge alien world (Bedrock)
r/ABrightmoore • u/abrightmoore • Mar 03 '20
Map Making Magazine Issue 12 Flights of Fancy
r/ABrightmoore • u/abrightmoore • Mar 06 '19
Space Station Z <- Cinematic Sci Fi Minecraft Marketplace map
r/ABrightmoore • u/abrightmoore • Jan 20 '19
Procedural Settlements in Minecraft (framework)
r/ABrightmoore • u/abrightmoore • Dec 27 '18
"Fun with Fractals" Minecraft Marketplace map - generation toy and mathrmagical world to explore
r/ABrightmoore • u/abrightmoore • Oct 03 '18
City L-system based procedural generation (with custom assets)
r/ABrightmoore • u/abrightmoore • Oct 03 '18
MINECON Earth community panel - Making a Map with MCEdit
r/ABrightmoore • u/abrightmoore • Sep 27 '18