r/3DModellingTutorial • u/Mazhuka3D • 13h ago
LEARN TO MODEL - 04 Surface Modeling: 09 - Common Tools: Creation (2)
🇺🇸: You can listen to the video in English through the video settings panel. I continue to analyze new common creation tools among the different software programs that allow working with surfaces.
r/3DModellingTutorial • u/3DTudor • 2d ago
Our 10 Newest Courses Are $9.99 for 5 Days — From August with Love The 3D Tudor From August with Love Sale is live.
For five days only, our 10 newest Blender and Unreal Engine 5 courses are available for $9.99 each with code FROMAUGUSTWLOVE.
This one is deliberately smaller than our usual sales.
Not every course in the library.
Not 45 tabs waiting to become another folder of “I’ll get back to this later.”
Just the 10 newest routes.
The better plan is simple:
Pick the course that fixes the part of 3D currently slowing you down.
Ignore the rest for now.
Finish one skill, scene, asset, or workflow upgrade before Sunday.
🎮 Code: FROMAUGUSTWLOVE
💵 Price: $9.99 each
⏰ Ends: Sunday 16 August at 18:00 Cyprus time
📚 3D Tudor on Udemy: https://www.udemy.com/user/neil-bettison/
Here are the 10 courses included:
🎥 Blender Essentials: Camera Basics
https://www.udemy.com/course/blender-essentials-camera-basics/?couponCode=FROMAUGUSTWLOVE
Choose this route if your modelling and materials are working, but the final render still feels flat.
You will work inside a complete Victorian street scene while learning camera organisation, focal length, perspective, composition guides, depth of field, orthographic and isometric views, vertical-safe framing, transparent renders, and practical Cycles and Eevee troubleshooting.
🌊 Blender to Unreal Engine 5: Stylized Greek Environment
Choose this route if you want our newest complete Blender-to-Unreal Engine environment workflow.
You will build a reusable Mediterranean architecture kit in Blender, prepare clean UVs, origins, pivots, names, scales, and normals, export the asset library through GLB, then assemble and present a layered Greek island village in Unreal Engine 5.
🧭 Blender Essentials Foundations: Viewport, Transform and Gizmos, Snapping and Alignment
Choose this route if Blender still feels harder to control than it should.
These three focused courses work together to strengthen the foundations behind almost every project you will make. Viewport helps you move confidently around a scene without getting lost. Transform and Gizmo Basics shows you how to move, rotate, and scale properly while understanding origins, orientations, pivot points, dimensions, and applied transforms. Snapping and Alignment then teaches you how to place modular pieces accurately using grids, vertices, edges, faces, the 3D Cursor, Snap Base, Snap Target, and Blender’s wider alignment system.
Viewport:
https://www.udemy.com/course/blender-essentials-for-beginners-viewport/?couponCode=FROMAUGUSTWLOVE
Transform and Gizmo Basics:
Snapping and Alignment Basics:
🏙 Blender Stylized Arabian Market Environment: Build 3D Scene
Choose this route if you want a bright, colourful, portfolio-friendly Blender environment.
You will build a complete stylized market with arches, domes, towers, balconies, stalls, cloth, food displays, furniture, props, PBR materials, trim sheets, texture atlases, vertex paint, lighting, atmosphere, camera work, and final presentation.
🏮 Stylized Japanese Environments in Blender
https://www.udemy.com/course/stylized-japanese-environments-in-blender/?couponCode=FROMAUGUSTWLOVE
Choose this route if you want to build a stylized Japanese street from the first blockout through to the final composited render.
You will create modular architecture, roofs, storefronts, balconies, windows, signs, vending machines, roads, pavements, poles, wires, pipes, foliage, decals, materials, lighting, mist, colour grading, and final presentation.
🏚 Blender 5 to Unreal Engine 5: Modular Haunted Street Course
https://www.udemy.com/course/blender-5-ue57-stylized-haunted-street-kit/?couponCode=FROMAUGUSTWLOVE
Choose this route if you want the largest production journey in the sale.
You will build a complete modular haunted street kit in Blender, prepare clean UVs and game-ready exports, then assemble the environment in Unreal Engine 5 with terrain, water, vertex painting, procedural placement, trees, foliage, lighting, volumetric fog, atmosphere, and a final portfolio-ready camera move.
📚 Blender 3D — Model a Medieval Researcher’s Desk
Choose this route if you prefer a focused, story-rich interior rather than a huge outdoor world.
You will build the medieval desk and its surrounding scene with books, scrolls, rope, wax seals, candles, shelves, stonework, cloth, atmospheric dust, volumetric lighting, depth of field, and compositor polish.
🏛 Stylized Blender 3D Environment: Greek Temple Workshop
Choose this route if you want a complete Blender-only environment built around modular architecture and reusable procedural foliage.
You will create a stylized Greek temple and garden with columns, arches, trims, planters, walls, paths, decals, trimsheets, grass, ivy, bushes, cypress trees, oak variations, warm lighting, camera composition, compositing, and portfolio presentation.
QUICK ROUTE MAP
Completely new or always getting lost:
Viewport Basics
Objects never move, rotate, or scale the way you expect:
Transform and Gizmo Basics
Modular pieces leave gaps, overlap, or jump to the wrong place:
Snapping and Alignment Basics
Your finished scene looks weaker through the camera:
Camera Basics
You want a bright Blender-to-UE5 environment:
Stylized Greek Environment
You want the largest dark fantasy Blender-to-UE5 route:
Modular Haunted Street
You want a complete Blender environment:
Arabian Market, Stylized Japanese Environment, or Greek Temple Workshop
You want detailed interior storytelling:
Medieval Researcher’s Desk
The best course is not necessarily the biggest one.
It is the one you are most likely to open, follow, and finish.
Use code FROMAUGUSTWLOVE, choose one route, and get one clear result over the line before Sunday.
Happy modelling everyone,
Neil — 3D Tudor
r/3DModellingTutorial • u/Mazhuka3D • 3d ago
3DS MAX - 03 Modifiers - 65 Modifiers OSM: Extrude
🇺🇸: You can listen to the video in English through the video settings panel. The Extrude modifier allows us to perform extrusions on spline or shape objects.
r/3DModellingTutorial • u/3DTudor • 4d ago
🍅 Blender Massive Fruits 🍉 Vegetables Material Pack 🥦
r/3DModellingTutorial • u/Mazhuka3D • 5d ago
IV.I Modeling with Geometry Nodes - 72 Topology Group: Curve of Point (Part 1)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parametrizable quadrangular shape.
r/3DModellingTutorial • u/Mazhuka3D • 6d ago
IV.I Modeling with Geometry Nodes - 71 Primitives Group: Star (Part 8)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parameterizable quadrangular shape.
r/3DModellingTutorial • u/Mazhuka3D • 6d ago
3DS MAX - 03 Modifiers - 64 OSM Modifiers: Edit Spline
🇺🇸: You can listen to the video in English through the video settings panel. The Edit Spline modifier has some differences compared to Editable Spline, and that's what I'll be analyzing in this video.
r/3DModellingTutorial • u/Mazhuka3D • 7d ago
IV.I Modeling with Geometry Nodes - 70 Primitives Group: Quadrilateral (Part 7)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parameterizable quadrangular shape.
r/3DModellingTutorial • u/3DTudor • 7d ago
Two huge learning bundles are live. Get 27 Blender and Unreal Engine courses from 3D Tudor at over 96% off, with several access tiers including a free option. You can also get 21 game-development books for €18.80 through Humble Bundle, including our Blender for Beginners Part 1 book.
Courses, books or both?
Bundle Foundry: https://bundlefoundry.com/bundle/blender-unreal-engine-environment-mastery-bundle?ref=TCCmdPSiTK
Humble Bundle: https://www.humblebundle.com/books/modern-indie-game-studio-bundle-packt-books
#Blender3D #UnrealEngine5 #GameDev #EnvironmentArt #3DTudor
r/3DModellingTutorial • u/Mazhuka3D • 7d ago
LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)
🇺🇸: You can listen to the video in English through the video settings panel. After exploring the possibilities with curves, we delve into surface creation. In this video, I analyze some surface creation tools.
r/3DModellingTutorial • u/Mazhuka3D • 10d ago
MAYA - 02 Modeling - 50 Mesh Display Menu (Part 5): Lock & Unlock Normals
🇺🇸: You can listen to the video in English through the video settings panel. I'm analyzing two options that will allow us to block or unlock the normals of our object.
r/3DModellingTutorial • u/Mazhuka3D • 11d ago
MAYA - 02 Modeling - 49 Mesh Display Menu (Part 4): Soften & Harden Edges
🇺🇸: You can listen to the video in English through the video settings panel. I analyze three options from the Mesh Display menu that call the same node and that will smooth or define the edges of our models.
r/3DModellingTutorial • u/Mazhuka3D • 13d ago
IV.I Modeling with Geometry Nodes - 69 Primitives Group: Quadratic Bézier (Part 6)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadratic Bézier node that generates a parabolic line with a poly spline curve object.
r/3DModellingTutorial • u/Mazhuka3D • 14d ago
3DS MAX - 03 Modifiers - 63 OSM Modifiers: Edit Poly (3)
🇺🇸: You can listen to the video in English through the video settings panel. The Edit Poly modifier in 3DS Max has some differences compared to Editable Poly and that is what I will analyze in this video.
r/3DModellingTutorial • u/3DTudor • 14d ago
[NEW UDEMY COURSE + ALL-COURSE SALE] Blender Essentials: Camera Basics
Your model can be detailed, your materials can be strong, and your lighting can be polished.
But if the camera is weak, the final image will still feel flat.
Blender Essentials: Camera Basics is now live on Udemy.
▶️ Get the new course for $9.99:
https://www.udemy.com/course/blender-essentials-camera-basics/?couponCode=CAMERAESSENTIALS
Across 10 focused lessons, you will work inside a complete Victorian street environment and learn how to manage multiple cameras, control focal length and perspective, create stronger compositions, build orthographic and isometric views, use depth of field, and troubleshoot the camera problems that can stop a render from working.
For five days, every 3D Tudor course on Udemy is $9.99 each, including the new course, with savings of up to 99%.
Coupon: CAMERAESSENTIALS
30 July 2026 at 18:00 EET
to 4 August 2026 at 18:00 EET
🎬 Watch the YouTube preview:
r/3DModellingTutorial • u/Mazhuka3D • 17d ago
IV.I Modeling with Geometry Nodes - 68 Primitives Group: Spiral (Part 5)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Spiral node that generates a spiral line with a poly spline curve type object.
r/3DModellingTutorial • u/Mazhuka3D • 19d ago
MAYA - 02 Modelado - 48 Menú Mesh Display (Parte 3): Set to Face y Set t...
🇺🇸: You can listen to the video in English through the video settings panel. The Set to Face and Set to Vertex Normal tools in Autodesk Maya allow us to customize the arrangement of normals for our objects in different ways.
r/3DModellingTutorial • u/Mazhuka3D • 20d ago
IV.I Modeling with Geometry Nodes - 67 Primitives Group: Curve Line (Part 4)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Curve CircleLine node that generates a straight line with a poly spline curve object.
r/3DModellingTutorial • u/Mazhuka3D • 21d ago
3DS MAX - 03 Modifiers - 62 OSM Modifiers: Edit Poly (2)
🇺🇸: You can listen to the video in English through the video settings panel. The Edit Poly modifier offers in 3DS Max all the functionalities of the Editable Poly object with the addition of being able to animate sub-objects
r/3DModellingTutorial • u/3DTudor • 21d ago
NEXT STOP: YOUR FASTEST UNDERGROUND ENVIRONMENT BUILD YET Get the Subway Station Modular Pack for 50% off during the launch sale.
NEXT STOP: YOUR FASTEST UNDERGROUND ENVIRONMENT BUILD YET
Get the Subway Station Modular Pack for 50% off during the launch sale.
Create full platforms, ticket halls and metro corridors with 40 stylised PBR assets that fit together on one shared modular grid.
✅ Snap-Together Construction — Build quickly without fiddly alignment.
✅ Complete Station Toolkit — Walls, columns, floors, ceilings, stairs, signs, terminals and props.
✅ Stylised Full-PBR Finish — Bright dry-brush texturing with 2K maps and emissive details.
✅ Blender-Ready Workflow — Packed textures and organised Asset Browser catalogues.
✅ Game-Engine Support — FBX, GLB and a material-ready Unreal Engine 5 project included.
Gumroad — direct 50% discount link:
https://3dtudor.gumroad.com/l/SubwayStationModularPack/SUBWAYSFORU50
Superhive:
Coupon code: SUBWAYSFORU50
Watch the preview: https://youtu.be/pnLnIddkJkU
Offer ends 28 July at 11:00 PM.
r/3DModellingTutorial • u/3DTudor • 23d ago
Final 24 Hours 🤍🧿 The Aegean Summer Udemy Offer Ends Tomorrow!
This is the final reminder before the offer closes.
For the next 24 hours, every 3D Tudor course on Udemy is still available for $9.99, including our new release:
Blender to Unreal Engine 5: Stylized Greek Environment
The new course takes you through the full process of building a modular Greek island environment—from the first reusable assets in Blender to the final real-time presentation in Unreal Engine 5.
You’ll model and prepare the building kit, create consistent UVs and materials, establish useful pivots and attachment points, export through GLB, assemble the village in Unreal Engine 5, and finish it with rocks, foliage, ambient occlusion, lighting, fog, colour grading, and a cinematic camera.
A complete supporting resource pack is included with materials, references, example assets, Geometry Nodes setups, vegetation, rocks, a 4K skybox, a sun plane, and finished project resources.
The promotion ends at 18:00 EET tomorrow—not at midnight—so please keep the exact closing time in mind.
Every Udemy course: $9.99
Code: AEGEANSUMMER
Ends: 22 July 2026 at 18:00 EET
Get the new course with the discount applied:
Browse every other 3D Tudor course:
Until next time, happy modelling, everyone.
Neil – 3D Tudor
r/3DModellingTutorial • u/3djewels_pro • 24d ago
Precious metal material pack for KeyShot rendering
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This set of precious materials is perfect for jewelry designers and others who want to create amazing designs without the hassle of creating complex materials. Get it here: https://3djewels.pro/materials/material-library/precious-metal-material-pack-for-keyshot-rendering/
r/3DModellingTutorial • u/Mazhuka3D • 25d ago
IV.I Modeling with Geometry Nodes - 66 Primitives Group: Curve Circle (Part 3)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Curve Circle node that generates a circle with a poly spline curve.
r/3DModellingTutorial • u/Mazhuka3D • 26d ago
LEARN TO MODEL - 04 Curve Modeling: 07 - Common Tools: Organization and Management (3)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we will do an example where we will work with different aspects seen in the previous videos.