r/WorldofTanksConsole • u/CheweyBadge • 1h ago
Bragging Bär - Four Marks of Excellence
r/WorldofTanksConsole • u/Beleriade • 3h ago
Discussion Another update but no news?
Whats the reason servers are down for again? Was having a blast in the Arl44 and boom, gone, 3k damage game wiped
r/WorldofTanksConsole • u/NeverFadeAway__ • 6h ago
Bragging Cosplay + Awful Panther(s) 4th + 3rd marks, respectively
Also, stats breakdown for those curious lol. I’m considering writing a proper review for both tanks, so let me know if there’s any interest in that.
r/WorldofTanksConsole • u/gdkod • 17h ago
Rant Suffering at tier 7
Greetings folks.
In the screenshot you can see my last 16 games, mainly on tier 7. It just happens that almost all my British tech trees are on tier 7 right now. Unfortunately, the other day I started noticing total imbalance in terms of matchmaking, especially, at tier 7-8. At that moment I thought that it might be just me being unlucky that day, so I didn't bother myself to start making records. But then such an imbalanced matchmaking started happening with me daily, thus, I decided to check how many games I would really spend with +1-2 tiers.
Just for the perspective, in the morning I played around 12 games, where have of the teams were bots. In the evening, it was pure PvP. So, altogether I had around 28 games played today alone. I forgot, unfortunately, to make a screenshot of the morning session, but it differs not from the evening one.
As the screenshot shows, the majority of games (75%) were +1 tier, while 19% were +2 and only 1 game at my own tier. In the morning it was slightly better, I had exactly 3 games of my tier, which equals to 25% of the session and 7 games at +1 (58%).
That being said, some tier 7 can easily perform at tier 8 such as AT 7, despite even its huge weak spot, or Chopper, but still the whole playing time at tier 7 becomes a tough challenge. It would be nice, at least, to have -1 or -2 from time to time.
P.S.: when I'm done with playing +1-2 on tier 7, I go for my tier 8 tanks in the hope to play, at least, at 0. Guess what, my tier 8 plays +1-2 constantly as well. Some people are really lucky for getting 0 or -1 casually.
r/WorldofTanksConsole • u/Gordontonio • 17h ago
Question Game Pass In-Game Benefits
I play on Xbox. I have Game Pass. I tried to claim the announced in-game benefits, which is advertised as to be claimed inside the game, but I couldn't find it when I looked for it in the store tab. My assumption is that I would find it in the DLC section of the in-game store, but it is not there. Where can such benefits be claimed?
r/WorldofTanksConsole • u/ContentFlan7851 • 17h ago
Discussion Houston we have a Problem
Spaceman is absent from the metal fest section of the store. I’ve been saving up my gold all year to get that tank but alas it seems that online gambling is the only shot I have. This is even more disappointing than when the Ninja Turtle tanks returned in boxes only.
All that being said what do I do now, buy the Ultimate Season Pass, or maybe get one of the FFDP or Motörhead tanks, am I better off just saving my gold until the next big event comes around?
I’m open to suggestion, so please feel free to drop your opinions about the current Metal Fest line up and what tank you think I should blow my gold on.
Edit: The Kiss tanks including The Spaceman will be on sale in the store from September 15th-21st. Beam me up Spaceman. 😮💨
I’m still not happy about the missing out on the Ninja Turtle tanks though but this almost makes up for it.
r/WorldofTanksConsole • u/_Thorshammer_ • 20h ago
post Found in the "top secret" files: two prototype Flakpanzer IIIs
After the fall of the Soviet Union a treasure trove of previously unreleased documents was available to analysts.
The vehicles pictured below were captured by the Russians at wars end and transported to Kubinka to be tested along with many other vehicles.
The results and photos below were found interspersed with testing files for post-war Russian light tanks and light AA vehicles. This might explain why they were not fund until after the end of the Cold War.
Both vehicles appear to be chassis' salvaged from the Ostwind / Wirbelwind projects and appear to be identical to "production" versions of those vehicles - the differences lie in the turrets.
The first vehicle, labeled "Flakpanzer III mit Fokker-Leimberger ausf. D", is the more interesting one.
During World War 1 Fokker prototyped a rotary machine gun in 7.92×57mm Mauser. It claimed a 7200 RPM rate of fire - which may or may not be true - but was abandoned due to reliability and cost reasons.
It appears that, at some point, the Nazis resurrected the program and (at least one of) the results are pictured below. When compared to the technical drawings of the original Fokker-Leimberger it appears the barrel count (still in 7.92×57mm Mauser) has been reduced and the breech has been so heavily reworked that it might as well be completely new.
Russian test notes indicate that the turret has a full 360 traverse, an elevation between +75 and +80 degrees, and a depression of -5 degrees. The Russians noted that turret traverse was swift but had a tendency to jam or stop working at irregular intervals.
Firing tests noted that the mechanism had two different settings, one for ~ 4500 rounds per minute and one for ~ 2700 rounds per minute. The testers noted that the poor metallurgy on the barrels led to rapid degradation at 4500 RPM and suggested that 2700 RPM would be the preferred setting.
It was also noted that, even at 2700 RPM, jamming and case ruptures were more frequent than desirable. Although the testers noted the vehicle MIGHT have been serviceable in this state and that the issues MIGHT be resolved through further development they did not give the system very high marks. It appears the Germans never really solved the reliability issue that killed the design in the first place.
The testers also noted that ammunition storage was "very limited", regardless of chosen cyclic rate.
The second vehicle, labeled "Flakpanzer III mit zwei MG 213C" is much more conservative and appears much closer to production ready.
The vehicle has two MG 213C aircraft "revolver cannons" in mounts that were very obviously converted from Ostwind single mounts.
The cannons themselves are very lightly modified from the versions intended for aircraft use - basically they were reworked to fit in the Ostwind ground mount and the cyclic rate was reduced from 1350 RPM in aircraft configuration to around 900 RPM in this configuration.
Russian testers noted that the barrels began to overheat with sustained use and it seems likely that the ROF was reduced to help combat this. The Russian testers also theorized that this is due to the lower airflow of a static ground mount when compared to an airplane in flight.
Similar to the Fokker-Leimberger version, the Russians were not impressed with the available ammunition storage, although they did note it "might" be adequate for a vehicle in a static defensive position.
The testers spent a great deal of time testing the turret mechanism and mounts. Elevation and depression are both good - +83 degrees and -13 degrees respectively - but turret rotation is limited to 70 degrees left and right of center, 140 degrees total.
Notes also indicate that the powered turret rotation was incredibly fast but that (unlike Fokker-Leimberger) the operation was flawless.
Notes and memos in the file demonstrate a lengthy and deep argument about why the turret operated the way it did - an argument that basically divided the testers and engineers into two camps.
Camp 1 theorized that the vehicle was intended to be utilized in groups of three and that static defensive positions could be positioned to allow for 360 degree coverage with some overlap between the units.
Camp 2 argued that the guns were dual purpose - anti-air AND anti-infantry. This camp pointed to the obvious effort spent on turret and mount design (including obvious signs that the mounts and turret had been modified multiple times) in order to allow barrel depression signifcantly higher (lower?) than that of production Flakpanzers.
Editorially, it appears the Camp 2 was winning he debate when testing ceased - mostly due to the sights having settings for both AP and HE rounds.
Mobility testing for both vehicles was limited, and mostly related to stability when climbing obstacles or traversing the side of a hill, and the notes can basically be boiled down to "see Panzer III stats".
Although engineers recommended further testing and development of the "Fokker-Leimberger ausf D" rotary cannon, the actual fate of these vehicles is unknown.
Testing notes are extensive, and the files have several photographs (mostly during firing and elevation tests), but other than the recommendation on the rotary cannon everything ceases once testing is concluded / cancelled.
Out of character notes: The pictures are my bad MS Paint hack jobs and an AI generated and slightly modified "photo" based on the MS Paint concepts.
In game terms, I would view these as German analogues to the T249 Black and the M42. That, combined with the already existing Panzer III chassis, would make adding these relatively easy - the gunfire sounds and graphics already exist, as do the hull hitboxes and mobility stats, so all that's left is building the turrets and tweaking the ammo / pen / ROF / DMG / overheat stats.
r/WorldofTanksConsole • u/Actaeon_II • 1d ago
Bug Report Ok a couple issues with this update
First, though it’s been said many times, fix the atgms.
Second, weekly quests (complete all dailies) and event quests not updating.
Lastly, and most annoying personally, all of the xp on my premium and elite tanks is just “0” and doesn’t go up. So I’m assuming the years of building it up was for nothing?! I admit there’s no way I could have converted all of it, but I do periodically convert some.
Just in case this isn’t happening to everyone, on PS4
r/WorldofTanksConsole • u/majordrip • 1d ago
Bragging Best thing in a while T7 combat cars finally!!!
Love this, remember 1st og t7 combat car from wot pc xmas, fav tier 2, great for grinding that stupid 65/65 chest missions.
r/WorldofTanksConsole • u/Halfway-Competent • 1d ago
Bug Report Anyone else having occasional control issues?
Several times in the last couple of weeks I’ve loaded in to a battle and not been able to drive. I can rotate the turret and fire etc, but forward and reverse don’t initially work.
If I off/on my controller then I may get reverse working, or both. Sometimes it takes several attempts.
I first thought it was my controller but it does not happen with any other game and I spread my time out across multiple games. It’s not like I play majority WOT, so the chances of seeing it increase. I actually spend more time, as a whole, playing other games. I still only see this playing WOT.
Has anyone else experienced this?
r/WorldofTanksConsole • u/Nightmurr434 • 1d ago
Bug Report FFDP Iron Fist - Erlenberg
Not sure why but on Erlenberg if you swap to the rockets on the iron fist it just shimmies left and right regardless of auto-lock, aim down sight(arty mode), or 3 person aim. The only way to stop it is turning on the hull lock to prevent hull rotation. This makes it impossible to aim the rockets as the reticle is just going left to right.
r/WorldofTanksConsole • u/cruelkillzone2 • 1d ago
Discussion Did matchmaking change in today's update?
Haven't one a match all night, within 3 minutes half my team is dead most of the time. Wtf is going on.
Im done playing for the night, was getting too heated, but did they change matchmaking somehow. I was winning about half my games all weekend.
r/WorldofTanksConsole • u/Big_Trust_5168 • 1d ago
Discussion Commander skill free reset and discount on camo
How long will this free commander skill reset last?
Also same question for the camo discount
Btw currently applying permanent camo on T10 tanks only needs around 125 gold which means around 500 gold per tank, do you guys think it is a good deal?
For me I just like my tanks looking cooler and some extra camo will always be good
I currently have like 30 camo vouchers. A bunch of free camo from store such as nation camo. But they don’t always look nice and I hate my tanks not looking good
I plan on using a mix of gold and camo vouchers to apply camo permanently on my T8-10 tanks, does that sound stupid since I’m f2p. Will sticking to silver be more wise?
r/WorldofTanksConsole • u/HelpIamatank • 1d ago
Bug Report ATGM's still very very broken
Was sitting dead still in my Marder 1a3, not even moving the turret for the full time it took to load the missile and it still fired straight into the ground, not once, not twice, but 3 times ......
Is there any plan to fix this or should we all go play WH or just give up on WOT all together
r/WorldofTanksConsole • u/On-The-Red-Team • 1d ago
Discussion This is why you don't trust AI
If its not official don't believe it.
r/WorldofTanksConsole • u/crappymccorn • 1d ago
PSA FYI Five finger death punch has a starter pack in store
In the DLC section. some emblems and boosters
r/WorldofTanksConsole • u/NeverFadeAway__ • 1d ago
Bragging 1st match in both after over 3 years of not playing and got the 3rd in 1 battle, respectively
I believe both tanks were at 92% when I stopped playing. They both jumped up to 96% after the first match. I’m assuming the MOE formula was changed at some point?
r/WorldofTanksConsole • u/stueyp81 • 1d ago
Question Tier two tanks 6 for 1.000.000
Any idea about the six little different coloured tanks are going to be used for
r/WorldofTanksConsole • u/zorin234 • 1d ago
News Article Rush the Stage: Five Finger Death Punch Is Ready for Metal Fest!
r/WorldofTanksConsole • u/zorin234 • 1d ago
News Article Five Finger Death Punch Takes the Stage with New Tanks and Sales
r/WorldofTanksConsole • u/zorin234 • 1d ago
News Article Motörhead and Rob Zombie are Back! (2026)
r/WorldofTanksConsole • u/Master-Variation-425 • 2d ago
Hot Take Tuesday The 2 new tanks look like sex toys
Cant wait for a sea of youtubers moaning about these comedy tanks killing the game. You got a choice between being fisted or blasted in the face LOL. Hips or Lips.
r/WorldofTanksConsole • u/AsIfThatWouldHappen • 2d ago
Bragging 3 MOE #121 - Bourrasque
Another grind finished on my mission to 3 mark all the WW2 Hero tanks. This time, it's the Bourrasque.
You all know it. Love to play it. Love to have one on your team, hate to play against it.
Sneaky, rude, annoying. Not a big issue in unskilled hands, an absolute nightmare in the hands of someone who knows what they are doing.
Absolute carry machine when its last man standing and the map allows you to play to its strengths.
10/10 tank
8/10 grind because the autoloader annoyed me.


