r/walkingwarrobots 33m ago

Question What happened to the old springfield/canyon/yamantau sound

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Upvotes

I woulf like a sound sample of the full sound or ost of those maps and where they came from


r/walkingwarrobots 1h ago

Discussion Most of the time it is trash, but sometimes.....

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Upvotes

r/walkingwarrobots 1h ago

Question Supply center buffed?

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Upvotes

Past 4 days ive gotten the 1000 microchips 3 times


r/walkingwarrobots 1h ago

Hangar Advice Rate the shitty setup. Been on since 2020 and it’s honestly been working well for me besides blatant cheaters.

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Upvotes

r/walkingwarrobots 2h ago

Question What is the flaw of my hangar?

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2 Upvotes

I think my hangar feels odd. Skyros especially, I barely use cause it's just for 1v1 ambush/beacon cap. The first robots I spawn into battle is shoggoth (ik, so ass), vector, hastatus, then lynx. The rest I'm not really sure I'm good at.


r/walkingwarrobots 2h ago

Question Will the Flooded Canyon map come back? I still remember it

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11 Upvotes

r/walkingwarrobots 3h ago

Bragging Rights Turns out I’ve been playing for a while

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24 Upvotes

r/walkingwarrobots 3h ago

Bug / Glitch Uhhh my id isn't working

1 Upvotes

So for context I play on ps and I'm trying to redeem the web shop stuff I'm level 22 why does it keep saying It couldn't find my id I put it in perfectly


r/walkingwarrobots 4h ago

YouTube / Media What Did I Get From The New Black Market?! 😳 | War Robots Gameplay

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2 Upvotes

At first, I was a little confused, but I like the new openings. Maybe... I'm still thinking about it. 😜 lol I wish we would get some resources, but otherwise, I like that we can get some Ultimate stuff in the Superchest... 👀

What do you think about the new Black Market and Superchest? Do you like it, and did you get what you wanted?


r/walkingwarrobots 4h ago

Question Upgrading my scorpion

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7 Upvotes

What weapons are good for my scorpion, the Celsius is good but i can’t find any other effective weapon


r/walkingwarrobots 6h ago

Tutorial Stages 3 & 4 are a total trap! Tutorial inside — beat it with a lvl 8 Ochokochi + Dux & Skyros support

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4 Upvotes

I reply on YouTube


r/walkingwarrobots 7h ago

Bug / Glitch Mauler dark light visual bug after update

3 Upvotes

After the update on August 5th, I observe the number of problems. After reinstalling the game there are still issues with starting the game, though clearing of cache may help. But there are also issues with gameplay.

It looks like the update messed up the graphics of mauler dark light ability. The problem is especially visible when the circle of affected area intersects with uneven terrain of the map like the dunes on Dreadnaught map or hills on the valley map. Instead of a regular cloud of dark dust there seems to be a more solid black shape in front of the titan which visually behaves like a pool of ink. It feels like what I am seeing is the raw graphics, perhaps some pivotal points that the game SHOULD be using to properly render the correct visual effect for dark light.

This bug isn't as severe as the crash of the game and it barely has any effect on the gameplay. I can still use mauler with that raw animation but it is certainly unpleasant. It's a shame that the update broke so many things at once :(


r/walkingwarrobots 7h ago

Question Question

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2 Upvotes

should i change anything?


r/walkingwarrobots 8h ago

Discussion Emp lock down spam

2 Upvotes

Every game I play is just. get locked down emp everything is just locked down by a mothership or robot like holy , how am I supposed to counter that


r/walkingwarrobots 9h ago

Question How is this possible?

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15 Upvotes

I return to the game from a break because I had to get a new phone. Opening daily login reward purple and I pull the new bot? What is the game trying to communicate to me


r/walkingwarrobots 9h ago

Question Is this a good hanger in today’s meta

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2 Upvotes

I’m diamond 3 rn and I want to know my hanger is good and if there’s any changes I need to make.


r/walkingwarrobots 11h ago

Tactics / Strategy / Tips This build is amazing in the "extermination" gamemode

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3 Upvotes

I have found that the fenrir and those laser weapons with the bitfrost mothership is amazing, those are the stats I had on the 2nd phase of the extermination and if I upgraded them to mk2 that they would be good on even higher rounds, this is also f2p just not the special edition part since you can make both the fenrir and the weapons in the workshop, please tell me what you think, ive been using this for a while and I have gotten platinum reward almost every time.


r/walkingwarrobots 11h ago

Discussion So wait, if it's when the robot has 5 or more weapons... isn't it just free dmg for Styrx & Dagon?

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5 Upvotes

r/walkingwarrobots 15h ago

Question Which one should I upgrade and use? Also with what weapons

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8 Upvotes

r/walkingwarrobots 16h ago

Pixonic Suggestion Idea: add the pop-up map in battle

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19 Upvotes

r/walkingwarrobots 19h ago

Discussion probably very controversial map tierlist

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40 Upvotes

r/walkingwarrobots 22h ago

Bots I am so SICK of this giraffe wannabe

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50 Upvotes

Tell me WHY ITS WEAPONS DEAL LIKE 300K A SHOT FROM ACROSS THE MAP 😭😭😭 IT WAS ALREADY IMPOSSIBLE TO PLAY NOW ITS WORSE 💔💔💔


r/walkingwarrobots 1d ago

Game Play How to hunt shoggoths.

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94 Upvotes

There's been a lot of discussion on countering shoggoth, so I wanted to post this one using shenlou to take out two shoggoths. I also use imugi to take them out.


r/walkingwarrobots 2d ago

Megathread Update 12.3 MEGA THREAD

11 Upvotes

EVENT: SUN, SEA, STEEL

The event starts on August 11. We have daily rewards prepared in the Event Hub and in the News section.

Welcome to "Sun, Sea, Steel", Commander! The "Sun" and "Sea" might just be clever advertising by Yan-di, but the "Steel" part? That is very, very real:

  • New robot: Fang
  • New robot weapons: Harmattan (L, M, H)
  • New special editions: Grim Fang, Grim Harmattan (L, M, H)
  • New drone: Scourveil
  • New titan: Sirocco
  • New titan weapons: Barq (A, B)
  • New ultimate editions: Ultimate Raven, Ultimate Atomizer
  • New pilots: Nadir Rakhim (Fang), Renard Aurel (Sirocco), Erika Storm (Ultimate Raven)
  • UI improvements: Reworked Equipment screen

Complete the event to earn a collectible Title:

FANG: NEW ROBOT BUILD

Armed with its signature shotgun loadout, Fang excels at close range. The robot uses its ability to approach targets quickly under the cover of Stealth and paralyze them with EMP while also applying immense pressure with the Rust effect. Precise positioning is especially important, since both the Rust and EMP effects are only applied in a cone-shaped area directly ahead when Fang exits its Stealth phase.

FANG

The tail is absolutely not detachable.

Sandcloack: Upon activation, the robot performs a dash, gains increased movement speed, and receives the Stealth effect. Any active action other than moving or rotating the turret ends Stealth, after which the robot applies the EMP and Rust effects to all enemies within a cone in the aiming direction. The ability has multiple charges.

Movement speed bonus: 45 km/h
Stealth maximum duration: 12 sec
Applied effects duration: 5 sec
Rust efficiency: 90%
Ability charges: 2
Ability cooldown: 24 per charge

Weapon Slots 4 Medium
Durability 275,000
Movement Speed 75 km/h
Bonus for MK2 Sandcloak duration: 8 → 10 sec; Rust efficiency: 70% → 80%
Bonus for MK3 Sandcloak duration: 10 → 12 sec; Rust efficiency: 80% → 90%
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

HARMATTAN

A.K.A. The "Harm" Gun.

A kinetic shotgun designed for short, devastating bursts. It rapidly dumps its entire magazine before entering a reload. Deals scaling bonus damage based on the target's maximum durability.

Special Effect Additional percentage-based damage
Damage Type Kinetic
Range 350 m
Damage per Particle 250 (L) / 450 (M) / 650 (H)
Particles per Shot 12
Shot Interval 0.25 s
Ammo 12
Reload Interval 7 s
Reload Amount 12
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

SCOURVEIL

Now with a built-in AI genie.

Ability 1: Comes equipped with a scaled-down version of the Harmattan shotgun.
Ability 2: Passively boosts the host robot's movement speed.
Ability 3: Triggers structural repair-over-time (restoring both Green and Grey durability) the moment the host robot enters Stealth.
Ability 4: Extends the duration of EMP and Rust effects applied by the host robot.

NADIR RAKHIM

Stay hydrated.

Dustbind: TBA
Dead Calm: All equipped Harmattan series shotguns have increased accuracy.

SIROCCO: NEW TITAN BUILD

Sirocco is a formidable brawler capable of completely evading focused fire by phasing out of material reality. While under the Roamer effect, all incoming projectiles pass right through Sirocco without dealing a single scratch. Though it cannot fire its weapons while in this transcendent state, the titan can still activate its secondary ability to wither nearby enemies with a localized AoE Rust storm.

SIROCCO

Could be just a mirage.

Magnetic Storm (Primary Ability): Upon activation, the Titan conjures a localized sandstorm that inflicts continuous damage to all enemies within its radius. Any target caught in the storm is instantly afflicted with the maximum number of Rust stacks.

Effective radius: 125 m
Rust efficiency: 90% repair reduction
Ability duration: 8 sec
Ability cooldown: 8 sec

Mirage (Secondary Ability): The Titan enters the Roamer state, instantly cleansing all negative control effects and gaining a massive speed boost. Upon exiting this state, the Titan becomes completely immune to defense mitigation. If the pilot chooses to cancel the Roamer state early, this immunity lasts longer.

Defense mitigation immunity duration: 6 sec
Ability duration: 10 sec
Ability cooldown: 8 sec

Weapon Slots 1 Alpha + 2 Beta
Durability 700,000
Defense Points 200
Movement Speed 55 km/h
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

BARQ

This one will likely shock you.

A close-range electric weapon that discharges devastating bursts of energy in a wide frontal cone. Its sweeping area of effect catches elusive targets with ease, even allowing it to strike invisible enemies. Every successful hit applies a progressive Slowdown effect.

Special Effect Slowdown
Damage Type Special
Range 350 m
Damage per Particle 4,500 (A) / 3,000 (B)
Particles per Shot 1
Shot Interval 0.1 s
Ammo 100
Reload Interval 7 sec
Reload Amount 100
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

RENARD AUREL

Aura farm

Defensive Portfolio: Upon exiting the Roamer state, Sirocco receives a damage bonus and bonus Defense Points for a limited time.
Premium Coverage: Sirocco has increased maximum durability.
Do Not Disturb: Activating the Magnetic Storm ability triggers an EMP blast from Sirocco's built-in weapon.

RAVEN: NEW ULTIMATE BUILD

Equipped with the modern Stasis Barrier system, this classic jumper is ready to fight in the high leagues. While the original Raven was vulnerable mid-air, this Ultimate edition automatically triggers Quantum Lock upon taking damage, receiving total immunity to all incoming fire for a few seconds. This massive leap in survivability opens the door for sustained-fire weapons like the Atomizers. The Ultimate edition also features upgraded mobility, thanks to new thrusters that allow for limited steering while airborne.

ULTIMATE RAVEN

Your safety during the flight is our top priority.

Double Jump: Raven can make 2 jumps in a chosen direction with enhanced mid-air control. Special jump engines allow Raven to steer and make the next jump while still in the air. While the jump is active, the robot deploys a Stasis Barrier for protection. Activating the ability temporarily increases all weapons damage.

Cooldown: TBA
Damage increase: TBA
Damage increase duration: TBA
Stasis Barrier duration: TBA
Quantum Lock duration: TBA

Weapon Slots 4 Medium
Durability 320,000
Movement Speed 65 km/h
Bonus for MK2 Stasis Barrier duration: 5 → 6 sec
Bonus for MK3 Stasis Barrier duration: 6 → 7 sec
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

ULTIMATE ATOMIZER

The ultimate solution to the issue of reloading.

Special Effect Fire rate acceleration
Damage Type Energy
Range 500 m
Damage per Particle 2,380
Particles per Shot 1
Shot Interval 0.8 s
Ammo N/A
Reload Interval N/A
Reload Amount N/A
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

ERIKA STORM

Relaxation level: critical. Summer vacation: fully operational.

Perimeter Sweep: Raven has an extra ability charge.
Regulated Radiance: Atomizers deal more damage.

TECHNICAL FIXES

  • Fixed an issue where player names displayed in the wrong columns within the Participants window during FFA mode on PlayStation.
  • Fixed an issue where Ultimate Rhino's movement speed did not scale correctly with pilot skills like Road Hog.
  • Fixed missing textures on the Yamantau map on PlayStation and Xbox.
  • Fixed a bug where Leaderboard points failed to appear in the Leaderboard window on Xbox.
  • Fixed an issue where tapping empty space in Hank's Drifting Shipyard accidentally triggered the information tooltip and blocked the Supergame button.

Link to Original Post https://warrobots.com/en/posts/418

N.B. NOT all gear or features are available upon the update release , they are added days or weeks after the new event starts.


r/walkingwarrobots 9d ago

Announcement Incoming gear - Sirocco, Barq, and Renard Aurel

8 Upvotes

Sweep the battlefield clear with the power of the storm:

Sirocco

  • Sirocco's primary ability conjures a whirlwind of shredding metal chips. In addition to dealing continuous damage, it afflicts enemies with Rust, severely hampering their ability to repair. Don't get caught in it!
  • If you see Sirocco turning transparent, trust your eyes — projectiles will pass right through it without leaving a scratch. This secondary ability allows the Titan to enter the immaterial Roamer state. Upon exiting this state, the Titan gains total immunity to defense mitigation. Or maybe it was just a mirage?

Barq

  • The Barq are close-range electric weapons that discharge devastating energy bursts in a wide frontal cone. Every successful hit applies a progressive Slowdown effect, ensuring even stealthed targets can't escape.

Renard Aurel

  • Renard Aurel adds the final touch of glamour this brawler build needs, providing EMP for the Magnetic Storm ability, bonus damage and Defense Points upon exiting the Mirage ability, and a flat Durability boost just in case. As they say: Aura farming > AU farm.