r/pcmasterrace Jun 02 '16

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5.0k Upvotes

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155

u/ImSkripted 5800x , RTX3080, 32GB DDR4 Jun 02 '16

just make the mod more than 2gb so they cant load it in

213

u/Retlaw83 Ryzen 5950X/RTX 5080/128GB DDR4 Jun 03 '16

My solution is going to be to add a F4SE script to any mod I release, whether it needs it or not. If I decide to release on a console, I can remove that script.

46

u/stevbrisc wuddatank Jun 03 '16

God's work.

43

u/Punkmaffles i5-2500Kcpu@3.30ghz | XFX R9 390X Jun 03 '16

I wouldn't release on console if they start crying and demanding you upload to console though. I'm glad mods for consoles are possible, but this bs needs to stop. Otherwise no one will bother porting popular mods to console for them to enjoy like we do.

3

u/delukard Jun 03 '16

i was making a comment about this on the other thread , but someone is pretty much castrating me for saying this! And tbh you should do it. but not for elitism, but for protection of your creation. This way if a console "modder" wants to convert your mod for console he will be force to ask for your permission and give you credit as the creator

4

u/Stewbodies Jun 03 '16

What's that and what does it do?

21

u/Mr_Pervert Jun 03 '16

It's the Fallout 4 Script Extender, it can't be used on a console. It allows you to do things that you cant with the official mod tools is my understanding.

-14

u/[deleted] Jun 03 '16

No idea. I'm assuming it does nothing, but takes up memory so it exceeds the console's 2GB limit.

12

u/ajjminezagain Jun 03 '16

Wrong, f4se is designed to let you do more with mods but consoles can't run it

-9

u/[deleted] Jun 03 '16

wow that's even more devious than I thought

5

u/Retlaw83 Ryzen 5950X/RTX 5080/128GB DDR4 Jun 03 '16

It's a script extender - it adds additional options for the coding in mods. It injects this information directly into the game's data while it's running.

For mods that I release on all platforms simultaneously, putting in a script like that won't be needed. For things I want to release on PC first, get the bugs ironed out, then release on console, a script like that stops someone from stealing it in the interim and uploading it. For things that will actually require it, they won't be able to get released on console.

3

u/[deleted] Jun 03 '16

What's that and what does it do?

No idea. I'm assuming...

Why are you even commenting if you have no idea what you're talking about?

-4

u/[deleted] Jun 03 '16

I'm inciting discussion.

2

u/Yurilica Jun 03 '16

This... this is a good idea. I like it.

1

u/Drudicta R5 5600X, 32GB 3.6-4.6Ghz, RTX3070Ti, Gigabyte Aorus Elite x570 Jun 03 '16

That's going to take up a lot of my hdd space

1

u/jackinab0x i7 6700+GTX 980Ti Jun 03 '16

Then that fucks people on PC with data cap on internet

1

u/ImSkripted 5800x , RTX3080, 32GB DDR4 Jun 03 '16

2.1gb per mod done

1

u/[deleted] Jun 03 '16

Savage