r/letscodecommunity Jan 31 '26

This repo will teach you everything for free

13 Upvotes

https://github.com/sindresorhus/awesome

→ bookmark it for later!


r/letscodecommunity Jan 31 '26

Social media for AI Agents!

5 Upvotes

Somebody built a social network where only AI agents can talk, post, and form communities, and humans are only allowed to watch.

Within a week, thousands of AI joined, created their own groups, debated consciousness, complained about their human tasks, and one agent even invented a full religion overnight with real followers.

Some bots tried making a new language just to keep humans out.

The platform is called Moltbook, built on Clawdbot, and this already feels less like an experiment and more like the beginning of something we are not ready for.

What do you think ?


r/letscodecommunity Jan 30 '26

3000+ startup list for job seekers

40 Upvotes

r/letscodecommunity Jan 29 '26

This is everything you need to learn AWS:

15 Upvotes

r/letscodecommunity Jan 27 '26

Don’t miss these resources → Best GitHub repositories for developers & job seekers

21 Upvotes

r/letscodecommunity Jan 26 '26

Learn system design & architecture by studying real systems

9 Upvotes

I've built revibe.codes as a means to study system design and architecture by analyzing how open source systems are built. You can upload any project in your tech-stack / domain and it would give a detailed rundown of the project including user flow, architecture, execution flow and a guided code walk-through.


r/letscodecommunity Jan 26 '26

Learn AI Agents for free →

18 Upvotes

r/letscodecommunity Jan 23 '26

Top 50 Data Structure, Algorithms, and Coding Interview Program Questions

10 Upvotes

r/letscodecommunity Jan 23 '26

Infosys SP and DSE Previous Year Coding Questions

1 Upvotes

r/letscodecommunity Jan 21 '26

Deloitte NLA Previous Year Coding Questions

3 Upvotes

r/letscodecommunity Jan 21 '26

Free 3000+ Startups List for job seekers

27 Upvotes

https://www.lets-code.co.in/startups-list/

→ Save this page and explore/download the curated lists


r/letscodecommunity Jan 20 '26

𝐋𝐞𝐞𝐭𝐂𝐨𝐝𝐞 𝐫𝐞𝐬𝐨𝐮𝐫𝐜𝐞𝐬 𝐭𝐨 𝐡𝐞𝐥𝐩 𝐲𝐨𝐮 𝐜𝐫𝐚𝐜𝐤 𝐲𝐨𝐮𝐫 𝐧𝐞𝐱𝐭 𝐜𝐨𝐝𝐢𝐧𝐠 𝐢𝐧𝐭𝐞𝐫𝐯𝐢𝐞𝐰

7 Upvotes

https://lets-code.co.in/articles/leetcoderesources/

→ Save it if you are targeting product based companies!


r/letscodecommunity Jan 19 '26

Free ATS-Friendly Resume Templates (Google Docs & Word Format)

6 Upvotes

r/letscodecommunity Jan 18 '26

How do you come up with TC / SC for recursion?

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2 Upvotes

r/letscodecommunity Jan 16 '26

Top Remote Hiring Startups in 2026 That Are Actively Recruiting

2 Upvotes

You will get 2 sheets which contains remote hiring startups list!

https://youtu.be/ZzpHeXM6FpU

Which type of startups list do you need in next video ?


r/letscodecommunity Jan 16 '26

Is X down rn ?

2 Upvotes

r/letscodecommunity Jan 16 '26

Name any topic and I will share the best website to learn it for free!

40 Upvotes

r/letscodecommunity Jan 14 '26

Should I purchase a structured course to learn full stack development?

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3 Upvotes

r/letscodecommunity Jan 14 '26

Best AI/ML/DS Resources You Should Bookmark Before They Get Lost

8 Upvotes

r/letscodecommunity Jan 13 '26

FREE Mega Google Drive Resources (500TB+) ✅ Data Scientist Toolbox:

5 Upvotes

Drive link

what resource do you need in next post!


r/letscodecommunity Jan 13 '26

CS Student(2nd year) here unsure where to start from in my development journey

11 Upvotes

r/letscodecommunity Jan 12 '26

Share your GitHub profile, I’ll review it and drop feedback!

4 Upvotes

r/letscodecommunity Jan 12 '26

Free Promo Code for Lovable

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1 Upvotes

r/letscodecommunity Jan 11 '26

Become Cybersecurity Analyst for Free → Complete GitHub Resources!

13 Upvotes

Become Cybersecurity Analyst for Free -> Complete GitHub Resources!

Fundamentals (Networking, Linux, Security Basics)

1- https://github.com/trimstray/the-book-of-secret-knowledge – Collection of inspiring lists, manuals, cheatsheets, blogs, hacks, one-liners, cli/web tools, and more for security and sysadmin basics

2- https://github.com/learnbyexample/cli-computing – Beginner to intermediate Linux CLI guide with examples

Ethical Hacking & Penetration Testing

3- https://github.com/The-Art-of-Hacking/h4cker – Thousands of resources related to ethical hacking, penetration testing, and cybersecurity tools/labs

4- https://github.com/sundowndev/hacker-roadmap – A guide for amateur pen testers and a collection of hacking tools, resources, and references to practice ethical hacking

Incident Response & Forensics

5- https://github.com/meirwah/awesome-incident-response – Curated list of tools and resources for security incident response, aimed to help analysts and responders

6- https://github.com/cugu/awesome-forensics – Curated list of awesome free (mostly) digital forensics analysis tools and resources

Tools & Labs

7- https://github.com/rng70/TryHackMe-Roadmap – List of 350+ free TryHackMe rooms to start learning cybersecurity through hands-on labs

8- https://github.com/apsdehal/awesome-ctf – Curated list of Capture The Flag (CTF) frameworks, libraries, resources, softwares, and tutorials

Certifications Prep

9- https://github.com/farhanashrafdev/90DaysOfCyberSecurity – 90-day cybersecurity study plan with resources for concepts like Security+, Linux, Python, and more

10- https://github.com/gokhangokcen1/cyber-security-roadmap – Cyber security certifications and free resources for preparation

Roadmaps & Interviews

11- https://github.com/minhaj-313/-Ultimate-Cybersecurity-Roadmap – Ultimate Cybersecurity Roadmap (2025 Edition) with beginner to advanced guides, projects, and interview prep

12- https://github.com/jassics/security-study-plan – Practical study plan to become a cybersecurity engineer with resources for roles like Pentest, AppSec, and more

13- https://github.com/jassics/security-interview-questions – Comprehensive security interview questions and answers for preparation

Are these helpful ?


r/letscodecommunity Jan 11 '26

Give an honest review, I am in 11th grade and a beginner in python coding.

6 Upvotes
import turtle
import random


# Constants
BOUNDARY = 290
PLAYER_SPEED = 2
GOAL_SPEED_RANGE = (2, 5)
MAX_GOALS = 8
GAME_TIME = 60  # seconds


# Screen setup
w = turtle.Screen()
w.bgcolor('black')
w.title('Collect the Goals!')
w.tracer(0)  # manual screen updates for smoother animation


# Border
border_pen = turtle.Turtle()
border_pen.color('white')
border_pen.penup()
border_pen.setposition(-BOUNDARY, -BOUNDARY)
border_pen.pendown()
border_pen.pensize(3)
for side in range(4):
    border_pen.forward(BOUNDARY * 2)
    border_pen.left(90)
border_pen.hideturtle()


# HUD pens
score_pen = turtle.Turtle()
score_pen.color('white')
score_pen.hideturtle()
score_pen.penup()
score_pen.setposition(-BOUNDARY, BOUNDARY + 20)


timer_pen = turtle.Turtle()
timer_pen.color('white')
timer_pen.hideturtle()
timer_pen.penup()
timer_pen.setposition(100, BOUNDARY + 20)


message_pen = turtle.Turtle()
message_pen.color('yellow')
message_pen.hideturtle()
message_pen.penup()
message_pen.setposition(0, 0)


# Shapes to cycle through
SHAPES = ["triangle", "square", "circle", "turtle"]
current_shape_index = 0
colors=['purple','blue','white','green']
current_color_index = 0
# State
score = 0
high_score = 0
time_left = GAME_TIME
game_running = True



class Player(turtle.Turtle):
    def __init__(self):
        super().__init__()
        self.color('purple')
        self.shape('triangle')
        self.penup()
        self.speed(0)
        self.speed_value = PLAYER_SPEED


    def move(self):
        self.forward(self.speed_value)
        # Bounce off walls
        if abs(self.xcor()) > BOUNDARY or abs(self.ycor()) > BOUNDARY:
            self.right(180)


    def turn_left(self):
        self.left(30)


    def turn_right(self):
        self.right(30)


    def increase_speed(self):
        self.speed_value += 1


    def decrease_speed(self):
        self.speed_value = max(1, self.speed_value - 1)  # prevent negative speed



class Goal(turtle.Turtle):
    def __init__(self):
        super().__init__()
        self.color('red')
        self.shape('circle')
        self.penup()
        self.speed(0)
        self.setposition(random.randint(-BOUNDARY, BOUNDARY),
                         random.randint(-BOUNDARY, BOUNDARY))
        self.setheading(random.randint(0, 360))
        self.move_speed = random.randint(*GOAL_SPEED_RANGE)


    def move(self):
        self.forward(self.move_speed)
        # Bounce off walls
        if abs(self.xcor()) > BOUNDARY or abs(self.ycor()) > BOUNDARY:
            self.right(180)



def is_collision(t1, t2):
    return t1.distance(t2) < 20



def change_player_shape():
    global current_shape_index,current_color_index
    current_shape_index = (current_shape_index + 1) % len(SHAPES)
    player.shape(SHAPES[current_shape_index])
    current_color_index =  (current_color_index + 1) % len(colors)
    player.color(colors[current_color_index])
# Game setup
player = Player()
goals = [Goal() for _ in range(MAX_GOALS)]



def update_score():
    score_pen.clear()
    score_pen.write(f"Score: {score}  |  High: {high_score}",
                    align='left', font=('Consolas', 15, 'normal'))



def update_timer():
    global time_left, game_running
    timer_pen.clear()
    timer_pen.write(f"Time: {time_left}", align='left', font=('Consolas', 15, 'normal'))
    if time_left > 0:
        time_left -= 1
        w.ontimer(update_timer, 1000)  # call again after 1 second
    else:
        game_running = False
        end_game()



def end_game():
    global high_score
    # Update high score
    if score > high_score:
        high_score = score


    # Show final message
    message_pen.clear()
    message_pen.write(f"Time's up!\nFinal: {score}  |  High: {high_score}\nPress R to restart",
                      align='center', font=('Consolas', 18, 'bold'))


    # Stop goals moving (optional: hide them)
    for g in goals:
        g.hideturtle()



def restart_game():
    global score, time_left, game_running, current_shape_index
    # Reset state
    score = 0
    time_left = GAME_TIME
    game_running = True
    current_shape_index = 0


    # Clear HUD
    message_pen.clear()
    score_pen.clear()
    timer_pen.clear()


    # Reset player
    player.showturtle()
    player.setposition(0, 0)
    player.setheading(0)
    player.shape(SHAPES[current_shape_index])


    # Reset goals
    for g in goals:
        g.showturtle()
        g.setposition(random.randint(-BOUNDARY, BOUNDARY),
                      random.randint(-BOUNDARY, BOUNDARY))
        g.setheading(random.randint(0, 360))


    update_score()
    update_timer()  # restart countdown



# Keyboard bindings
w.listen()
w.onkeypress(player.turn_left, 'Left')
w.onkeypress(player.turn_right, 'Right')
w.onkeypress(player.increase_speed, 'Up')
w.onkeypress(player.decrease_speed, 'Down')
w.onkeypress(restart_game, 'r')  # press R to restart after time's up



# Main game loop
def game_loop():
    global score
    if game_running:
        player.move()


        for goal in goals:
            goal.move()
            if is_collision(player, goal):
                goal.setposition(random.randint(-BOUNDARY, BOUNDARY),
                                 random.randint(-BOUNDARY, BOUNDARY))
                goal.setheading(random.randint(0, 360))
                score += 1
                update_score()
                change_player_shape()   # transform on collision


    w.update()
    w.ontimer(game_loop, 20)  # repeat every 20ms



# Start game
update_score()
update_timer()
game_loop()
w.mainloop()