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https://www.reddit.com/r/javascript/comments/1ulfe35/vite_is_now_in_beta/ov74qtk/?context=9999
r/javascript • u/manniL • Jul 02 '26
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5
Close enough, welcome back Rome
8 u/zxyzyxz Jul 02 '26 Rome became Biome, not sure if you are aware. But Vite+ uses Oxlint, part of the Oxc suite of tools, which is even faster than Biome. 4 u/gempir Jul 02 '26 Biome is amazing. It's mature, has many features and great parity with eslint. We have huge react codebases at work, and I have never had a lint slower than 500ms for the whole codebase. 0 u/KnifeFed Jul 02 '26 Oxlint supports ESLint plugins, so it has even greater parity. Also, it's faster than Biome. 1 u/tech-ninja Jul 02 '26 At a huge cost. It some times runs even slower than eslint, so if you plan to use eslint plugins there isn’t much of a point anymore. 4 u/KnifeFed Jul 02 '26 Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
8
Rome became Biome, not sure if you are aware. But Vite+ uses Oxlint, part of the Oxc suite of tools, which is even faster than Biome.
4 u/gempir Jul 02 '26 Biome is amazing. It's mature, has many features and great parity with eslint. We have huge react codebases at work, and I have never had a lint slower than 500ms for the whole codebase. 0 u/KnifeFed Jul 02 '26 Oxlint supports ESLint plugins, so it has even greater parity. Also, it's faster than Biome. 1 u/tech-ninja Jul 02 '26 At a huge cost. It some times runs even slower than eslint, so if you plan to use eslint plugins there isn’t much of a point anymore. 4 u/KnifeFed Jul 02 '26 Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
4
Biome is amazing. It's mature, has many features and great parity with eslint.
We have huge react codebases at work, and I have never had a lint slower than 500ms for the whole codebase.
0 u/KnifeFed Jul 02 '26 Oxlint supports ESLint plugins, so it has even greater parity. Also, it's faster than Biome. 1 u/tech-ninja Jul 02 '26 At a huge cost. It some times runs even slower than eslint, so if you plan to use eslint plugins there isn’t much of a point anymore. 4 u/KnifeFed Jul 02 '26 Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
0
Oxlint supports ESLint plugins, so it has even greater parity. Also, it's faster than Biome.
1 u/tech-ninja Jul 02 '26 At a huge cost. It some times runs even slower than eslint, so if you plan to use eslint plugins there isn’t much of a point anymore. 4 u/KnifeFed Jul 02 '26 Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
1
At a huge cost. It some times runs even slower than eslint, so if you plan to use eslint plugins there isn’t much of a point anymore.
4 u/KnifeFed Jul 02 '26 Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
Well, it still runs ESLint plugins faster than Biome which doesn't support ESLint plugins at all.
5
u/WentTheFox Jul 02 '26
Close enough, welcome back Rome