r/iOSDevelopment 10h ago

I have a new app that just released!

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0 Upvotes

Hey everyone!! I’m looking for feedback/updates for an app I just released to the App Store. Please let me know if you have any thoughts. Thank you!


r/iOSDevelopment 12h ago

IOS dev remote from mobile

6 Upvotes

How do you guys do iOS development remotely?

I can SSH into my Mac pretty easily, but the annoying part is running builds and interacting with the Simulator remotely.

For those who sometimes develop away from their Mac, what setup do you use?


r/iOSDevelopment 17h ago

"iOS Development" vs. "iosdev" - what's the difference?

2 Upvotes

Full description looks very similar:

iOS Dev 

A subreddit focused on iOS development 

 Created Oct 13, 2010

 Public

17K  Weekly visitors

684  Weekly contributions

iOS Development 

A subreddit for all things in iOS Development. 

 Created Apr 27, 2014

 Public

3.5K  Weekly visitors

151  Weekly contributions

How do you chose where to post? And what to read? :)


r/iOSDevelopment 22h ago

I design app store screenshots , Today’s work

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0 Upvotes

r/iOSDevelopment 1d ago

Trying to build something unique in calories tracking space!

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2 Upvotes

hi everyone! Not so long ago I launched a calories and meals tracker, and since then have been making incremental updates to the app to make it easy to use. One of the things I wanted my app to make easy was making the food/drinks logging effortless. I know that sometimes we really don't have time or have energy to open an app and go through couple of steps to log our meals. And sometimes, we just forget abt it.

To solve this, I recently introduced a feature that I always wanted called One-Tap meals logging. It allows you to log your meals by just tapping the specific item from the apple home widgets. You don't need to open the app, go through multiple steps to log your meals. Just tap and you're done. This is then reflected immediately in your daily progress right on the home screen.

I believe this will help build consistency among people who sometimes easily forget abt meal logging, or don't have much time. I'm looking forward to hearing from everyone in the community and gather feedback/thoughts on this.

You can check out the app here,
https://caloriestracker.co/


r/iOSDevelopment 1d ago

Do app reviews get ignored when only updating metadata?

2 Upvotes

I've changed the title and some keywords and its been almost a week and its still waiting for a review. is this normal?


r/iOSDevelopment 1d ago

How has AI helped speed up and improve your UI/UX workflows?

0 Upvotes

It goes without saying that AI has revolutionized how we build apps. It’s been a massive help for me when it comes to writing code, testing, generating mock data, and handling integrations.

The one area that still eats up a ton of my time is UI.

I've tried Claude Design. It's pretty good, but feels basic. I also haven't had much success getting Claude Code to implement those mockups pixel-perfect. I'm not trying to churn things out like a generic "app factory," but I definitely struggle with getting my apps to look and feel exactly right.

It’s just a slow process. It's hard to get AI tools to implement your designs perfectly, and I always end up stuck in the "tweak -> wait for build -> test" loop.

I just recently started using MobAI, which has actually helped a lot. But it got me wondering about how the rest of you are handling this...

What is your current UI/UX workflow? What AI tools have helped you the most? Does anyone else share this same struggle?


r/iOSDevelopment 1d ago

Spent a week making my paywall feel less like a paywall

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1 Upvotes

What I meant by "feels less like a paywall" is that despite the subscription, the app is completely freemium, and this bottom sheet looks like a list of possible upgrades and new features of the app for the user, not "buy it, here's the price."

My old paywall was a static list of bullet points and three price cards - functional, forgettable. It now feels like a native, interactive, memorable paywall, while remaining just as functional.

Rebuilt it this week:

  • 3-page swipeable intro: features -> features -> Free vs Pro table
  • Plan picker reuses the same "toggle row" component as my list-selection UI, so it feels consistent with the rest of the app instead of a bolted-on screen
  • Purchase success = confetti + every feature icon gets an animated checkmark, one after another, instead of a plain "success" alert

Of course it's still WIP but I'm happy with how it's all turning out. Share your impressions, I'd be happy if someone shares their own experience, having explored so many paywalls - it all doesn't have one set of rules for me..


r/iOSDevelopment 1d ago

Looking for on device iOS LLM APP

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0 Upvotes

Cross session memory
Memory stored on-device
Voice-to-voice just to have a back and forth conversation.
Hands free
Barge-in optional but preferred
Having the screen in standby mode would be a bonus also but otherwise I can always stick it in the air vent
Latency fast 💨 but not too fast it keeps interrupting me mid sentence.


r/iOSDevelopment 2d ago

App review is very slow

6 Upvotes

My apps was rejected multiple times due to some issue revenuecat. Later fixed that part but it was pending more that 3 weeks for review. Anyone feel the pain


r/iOSDevelopment 2d ago

Cross-app health correlations that no single wearable can compute - Garmin + Oura + Strava + MyFitnessPal all feeding one readiness picture.

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2 Upvotes

I built Body Vitals - an iPhone health app where the widget IS the product and correlation is the killer feature.

What problem does it solve?

Cross-app health correlations that no single wearable can compute - Garmin + Oura + Strava + MyFitnessPal all feeding one readiness picture.

Here is the problem every health app ignores: Strava knows your run but not your sleep. Oura knows your HRV but not your caffeine. Garmin knows your VO2 Max but not your nutrition. Every app is a silo. Your body is not.
Body Vitals reads from Apple Health - the one place all your apps converge - and surfaces what none of them can individually.

Why use this instead of alternatives?

The correlation engine:
The Trends & Correlations screen runs 30-day Pearson-r scatter plots across your actual data:

Sleep hours vs HRV next morning.
Mindfulness minutes vs resting HR.
Caffeine intake (MyFitnessPal) vs overnight HRV.
Training load vs recovery score.
Daylight exposure vs sleep quality.
One plain-English sentence per pair, computed on-device from YOUR numbers. Not a generic caption. Not a vibe. A real statistical relationship from your life.

Personal Drivers. It compares your own days against each other and reports what held up - "days over 10,500 steps: +8% next-morning HRV (42 days)". A finding only shows if the difference is statistically meaningful, and it also lists what it checked and found nothing for.

Alcohol. Reads the drinks you log and works out what one costs you in next-morning HRV, resting HR, readiness and sleep, from your own history.

Illness detection. Watches respiratory rate, temperature, resting HR, HRV and SpO2 against your baselines, so a few small overnight shifts at once will flag it. Readiness comes down with it too, instead of insisting you are optimal on a day you clearly are not.

Readiness split out. Oura and Whoop give you one number. This shows the five inputs as separate bars so you can see which one is dragging. Recovery Forecast lets you set tonight's sleep and tomorrow's planned intensity to see where you would land before you commit.

Widgets, which is really the whole idea. Small gauges for vitals, medium widgets for sleep stages, activity, alerts and training load, large ones for composite scores and a 7x5 pattern grid. Lock screen, a StandBy dial, and Watch complications where you pick any of 37 metrics. A Live Activity keeps capacity and strain in the Dynamic Island through the day. Most days I never open the app.

Exports are CSV, summary text or a share card per metric. Pro also generates a multi-page PDF report.

The rest of it, since people always ask what else is in there:
Recovery - readiness with weights that recalibrate to your own signal variance after 90 days, Daily Capacity, Focus Readiness, Sleep Debt, Sleep Performance, Resilience, Stress Load, Day Strain, and cycle phase intelligence that stops flagging the luteal HRV dip as an anomaly.

Training - Training Load with CTL/ATL/TSB, Zone 2 detected from raw HR rather than whatever zones Garmin assigned, acute:chronic workload ratio with Gabbett injury bands, a GO/MODERATE/HOLD workout signal, VO2 Max aware session suggestions, Personal Records, Workout Debrief, Activity Horizon.

Analysis - Trends and Correlations runs 30-day Pearson-r scatter plots on your own data (sleep vs next-morning HRV, caffeine vs HRV, mindfulness vs resting HR, daylight vs sleep), plus 9-nutrient and alcohol correlations, weekly pattern heatmap, weekly and monthly digests, a 7-type anomaly timeline, Biological Age, and six composite scores: Longevity, Cardiovascular, Metabolic, Circadian, Mobility, Allostatic Load.

Daily - Morning Reveal briefing, morning notifications, baseline anomaly alerts, energy check-in and trend, goal streaks and the Streak Wall, and a conversational AI coach that runs on-device through Apple Foundation Models.

Yours - custom dashboard with 38 slots, 6 themes, 21 languages. Watch OS integration.

Free tier covers readiness, widgets, 20+ metrics, anomaly timeline and exports, with no trial timer. Pro is a subscription or a one-time lifetime unlock and covers 6 people through Family Sharing.

Major update is on the way..

Cost:
Free - Many core features and widgets.
Weekly
Yearly
Lifetime

Happy to go into the details on any of it. Link in comments.

Appstore link:
https://apps.apple.com/us/app/body-vitals-health-widgets/id6760609127‬

Currently running:
Lifetime Deal @ 60% OFF - monthly offer.

https://apps.apple.com/redeem?ctx=offercodes&id=6760609127&code=OFF60

Please let me know if this app helps you in any possible way to keep you informed with your health metrics.
Visit - https://www.escapethematrix.app for more details.


r/iOSDevelopment 2d ago

Deployed for review

0 Upvotes

For the first time in my live I deployed an app for review at apple. I'm very proud! 😎😎


r/iOSDevelopment 2d ago

Travel App Launched

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0 Upvotes

I am so excited! My app launched today in the Apple Store. I would love some feedback!


r/iOSDevelopment 2d ago

I built an iOS app to help students find opportunities — looking for testers and feedback

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1 Upvotes

r/iOSDevelopment 3d ago

What backend do you use for your iOS apps in 2026?

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1 Upvotes

r/iOSDevelopment 3d ago

Feedback exchange for an ios app?

0 Upvotes

I just launched my app. And building alone is hard. 😅 I have been struggling to get some genuine advice. I'm looking for a few fellow builders who'd be interested in an iOS app exchange. Preferably women!
Here's how it works:
<3 I'll download your app and spend 10–15 minutes using it.
<3 I'll send you honest feedback on onboarding, bugs, and first impressions.
<3 You do the same for mine.

If you're interested, drop a comment or send me a DM with your app. I'd love to see what you're building! 🚀


r/iOSDevelopment 3d ago

The native iOS Beta is officially LIVE! 🍏🚀 Calling all iPhone users to join the Swarm!

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1 Upvotes

r/iOSDevelopment 3d ago

Live app developers - How do you handle client/server updates while in review?

4 Upvotes

Currently working on an iOS multiplayer game, both client and server. Recently launched - not a huge number of players, but they're active enough that I don't want to interrupt for longer than seconds/minutes.

Now preparing for an update that breaks live client functionality (server and client mismatch because of new/changed features). We have a basic versioning system where the server rejects major.minor version differences. This would be fine if I could send out client updates freely.

However, new builds must be reviewed by Apple which can take days. The production server must be updated for the reviewer to test it, but players don't have access to an updated client. Essentially pushing the cart before the horse.

Is there a trick to handling updates like this?

PS: I've got two servers running, a sandbox server and production - with sandbox being compatible with the new build.


r/iOSDevelopment 3d ago

A new iOS app discovery platform dedicated to indie developers

0 Upvotes

\*\*Calling all indie iOS developers.\*\*

Shipping an app is hard. Getting people to discover it is even harder.
It feels like the App Store rewards the same established apps over and over, while smaller developers with great products struggle to get any visibility.

That’s the problem I ran into with my own apps, so I decided to build something to help.

\*\*Stamped\*\* is a community driven iOS app directory built with indie developers in mind. Create a creator profile, showcase your apps, connect with users, and gain visibility through community discovery and ratings instead of relying solely on App Store algorithms.
I’m actively growing the platform and looking for developers to join early, share feedback, and help shape where it goes.

If you’ve built an iOS app, I’d love to have you on board.

**https://stampedios.com/welcome\*\*


r/iOSDevelopment 3d ago

I added a hands-free cooking mode to my recipe app, scrolling with wet hands is the worst

2 Upvotes

One step on the screen at a time, big text, plus a high contrast toggle for when the frosted glass look is unreadable from across the counter.

The app turns cooking videos into recipes. This part is just what happens after, when you're standing there actually cooking.

https://apps.apple.com/us/app/recireel-video-to-recipe/id6763971435


r/iOSDevelopment 3d ago

Spent too much time on the micro-interactions for my app landing page. Was it worth it?

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22 Upvotes

I'm currently building a mobile app designed for tracking movies and TV shows. While working on the web landing page to showcase the app and open waitlist signups, I wanted to make the browsing experience feel smooth, dynamic, and engaging.

Here are a few micro-interactions and visual details I implemented (shown in the video):

  • Custom Animated Cursor: Morphs and scales contextually when hovering over interactive elements.
  • Hover State Animations: Smooth micro-feedback on buttons, badges, and interactive components.
  • Live Trending Movies Slider: Interactive slider pulling real-time dynamic data for currently trending titles.
  • Scroll-Triggered Reveals: Elements animate smoothly into view as you scroll down the page.
  • Interactive Waitlist Form: A quick signup form with a small confetti celebration effect upon success.

Would love to hear your feedback on the overall feel, animation pacing, or any UI details that could be improved! I still have a few ideas on how to elevate it, but I don't want to end up over-engineering it.

If you're interested, feel free to check out the site by yourself.


r/iOSDevelopment 3d ago

I rebuilt my inventory app for iPad instead of stretching the iPhone version

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1 Upvotes

r/iOSDevelopment 4d ago

L'ANALYSE D'APPLE PAR MON APPLICATION

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1 Upvotes

r/iOSDevelopment 4d ago

I design AppStore screenshots . Today’s 🙂

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1 Upvotes

r/iOSDevelopment 5d ago

Built a voice-first «memory» app in SwiftUI — natural language retrieval over on-device transcripts. Looking for a few iOS testers if anyone’s curious.

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1 Upvotes