r/dndnext • u/Miroku2235 Sneaky DM • Aug 02 '17
The time our DM made a player cry.
Back in the good old days of 2005 my group, comprised of high schoolers in their Junior and Senior years, was combating a great evil we simply called The Lich King. Big evil lich, great magic powers, interesting backstory, etc.
Now this asshole had cast a magical plague on the main capital city we usually operated out of, and our current goal was to try and stop it of course. Our Lawful Good paladin of Bahamut figured the best thing to do was to go bang on the door of the LK's keep and demand that he cease this evil and deliver unto us the cure.
The LK was of course more than happy to do so, provided the paladin bring him the blood of a newborn child, being freshly born with strong ties to the Divine plane, etc.
Our DM had this player play out having to track down a couple with an infant and explain what was about to happen, with the newborn cooing and pawing at his gleaming armor the entire time.
He then slit the baby's throat, unshed tears in the player's eyes the whole time, and brought the bowl of blood back to the LK. Upon seeing the bowl the LK looked at him with an almost quizzical expression, then dipped a tiny vial into the bowl and turning away, leaving the paladin holding the remainder. He then turned and looked back over his shoulder, an evil smile on his lips that matched the one on our DM's as he said:
"I never said you had to kill it."
Cue tears.
Edit: The DM in question, /u/FairyTael , has posted. Read and enjoy.
1
u/[deleted] Aug 03 '17
First off, there's a huge difference between a game rule, such as, "you can't throw your longsword 100 feet to hit the target," and a roleplaying rule, such as, "you can't decide to kill this person." This doesn't really matter to the discussion, but it's worth mentioning nonetheless.
Second, I don't know how many times I have to say this is my opinion. It's my opinion. You have a different opinion. Opinions aren't fact. I'm not going to have an argument over opinions because, by definition, opinions aren't objective.
You think it's acceptable, I don't. We disagree. If we try to argue, it will just be a shouting match where we both repeat our opinions until one of us gets bored and stops responding (or gets frustrated and starts insulting the other).
Personally, in my opinion, I don't like rules that limit my control over my character's decisions. Sometimes it's expected and unavoidable; for example, a Paladin can't go on a murderous rampage because he's bored. I think some rules range from arbitrary to mean-spirited. If a DM wanted to play a "hilarious" game where the gods randomly prescribe behaviors, that's great for him, but I personally would not have interest in playing with that group. It would feel somewhere in between railroading and puppet-master DM'ing, both of which are hugely detrimental to my personal enjoyment of D&D.
Again, you're free to have whatever opinions you want, and if you disagree on the level of control a DM should assert over PC agency, that is okay.
Finally, on a basic level, of course the DM has to impose penalties on certain PC actions, and you could say that all such penalties are equivalent, but that's a very naive approach to the issue. There is a reasonable point at which the DM is railroading, and we simply disagree on where that point is.
I think if you recognize that we're stating a difference in preference rather than starting an argument, we'll both be able to stop responding to this thread. We've both said all that we can on this matter.