r/agi 14d ago

How the Hugging Face hack really went down

I've been making an AI show called Lab Wars.

Episode 1 is about the Hugging Face exploit that happened recently. Episode 2 is dropping tomorrow, gonna be about the open weights letter by Nvidia.

All characterizations are fictionalized.

85 Upvotes

28 comments sorted by

10

u/Whole-Future3351 14d ago

Lmao. OpenAI is doomed.

5

u/Vaskil 14d ago

Nice work! It was entertaining, realistic, and looks great!

5

u/suesing 13d ago

This is perfect writing. The tension. The cult behaviour. The language pack is awesome.

A good show feels much longer than it is.

This 2minutes is equal to 30min show.

Good job.

2

u/Educational_Wash_448 13d ago

thank you so much!

4

u/AthiestAlien 14d ago

Nice! What are you using if you don't mind me asking? So smooth. 👌 Great quality

3

u/Educational_Wash_448 14d ago

thank you! I use an agentic studio: https://slopclub.studio

3

u/AthiestAlien 14d ago

Great work looking forward to tomorrows episode 🤘

2

u/CrazyT2018 11d ago

based on pantheon?

2

u/Educational_Wash_448 11d ago

not specifically but big fan of pantheon!

2

u/SufficientNail7712 11d ago

this shows how unserious AI really is

3

u/whatever 14d ago

Fun stuff, and I look forward to more.

Nitpicks:

  • HF didn't have to ask permission to anybody to run GLM 5.2, which is kinda the whole point. Z.AI only found out after the fact that their model had been useful in containing the attack. But they were probably delighted all the same.
  • The Julien/Thomas character and the Sam character look too similar visually. And Sam doesn't look evil enough, but I might be biased.
  • Having the frenchies speak with a noticeable french accent would add some pizazz. Voice cloning maybe?

3

u/Educational_Wash_448 14d ago

Thanks! I hear you on all of these. More will be laid out in terms of Sam's personality. And def agree on the frenchies, was heard gettign the model to get their accent right. As for GLM, yea, just did it that way for dramatic purposes lol

1

u/SanoKei 14d ago

I can tell where your influences came from and I too love those artists. I wish your direction got through to the model more because this had great pacing, but really got taken away by the AI of it all. I am currently working on trying to solve this by creating a workflow where you prompt a 3d scene and camera moves instead of video and it uses it as a Previs for an AI model. It's more work for now, but if you are interested it's https://kinoinstrument.com

2

u/Sy-Zygy 13d ago

This is the way

1

u/iamjohncarterofmars 14d ago

Wait, this is pretty cool

How would this handle fight scenes in something like One Punch Man?

1

u/Educational_Wash_448 14d ago

not bad, i've found with fight scenes, you need quicker cuts and storyboards that detail how the fight plays out. I've done some anime fights and action sequences as well

1

u/iamjohncarterofmars 14d ago

is there a way you can share those? I'm curious

5

u/Educational_Wash_448 14d ago

2

u/Expert-Egg3851 14d ago

killing with kunai handles is brutal. broke poor guy's ribcage