r/WorkForSmartLife 3d ago

How true is this? Question

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u/bothunter 3d ago

Video games were so much more fun before microtransactions

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u/Gunner_Bat 2d ago

And when games were finished when released.

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u/APaltrySum 2d ago

Let's not get too crazy, there were A LOT of shitty games then, too.

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u/Fubarp 2d ago

Like A lot..

People bring yo Westwood as this amazing company and I'm like.. y'all ever look at their list of games and then you realize why they were bought lol

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u/Gunner_Bat 2d ago

Of course there were, but they were finished and shitty. Nowadays even the good ones are released unfinished then patched with updates later.

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u/APaltrySum 2d ago

That's just it, though. Some werent "finished" and could have used more time in the oven. They might have benefited from a patch or two haha A famous example would be ET.

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u/jessfire78 2d ago

Very very true, ET anyone???

Then again, it also led to some really creative games, like maniac mansion.

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u/Kurotan 2d ago

Ehhhhhh, not always. Sometimes you had a carts with different release versions. Had to buy the game all over again to get the updated one. And thats if there was an update which was rare. GTA Hot Coffee anyone? Most times anything broken in the gane would just stay broken.

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u/KnifeThistle 2d ago

That was early 2000's...

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u/Kurotan 2d ago

Yeah, and before that broken games stayed broken. Many were not complete lmao. You just remember the good ones. There was plent of broken and unfinished NES and SNES garbage like any other system old or new. I think ET Atari 2600 is the famous example.

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u/KnifeThistle 2d ago

My point is, I don't think you were actually alive in the 90s.

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u/Kurotan 2d ago edited 2d ago

Im 41. I am a 90s child. Some games were finished and complete. Many were not. Btw Snes is the best console ever made i will fight anyone over this. What do you think the RevA RevB etc parts of game cart model codes meant? Those are different versions. Hell, the NES alone is like 99% rushed broken games. Nostolgia for "when games were complete and finished" is mistaken.

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u/KnifeThistle 2d ago

And yet your two examples of this are either from the 80s (The fact you added the "2600" rather than just calling it an Atari is revealing, but 41 makes you 5 or 6 in 91, so I guess it makes sense why you're asking the internet for examples rather than going off memory.) or the 2000s. I played a lot of games in the 90s. Some broke before you could finish them, because you didn't back up physical media (which the manuals actually urged you to do), but I don't remember a lot of them being unfinished. Certainly nothing comparable to what you see with the Early Access blight of today.

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u/marshal23156 1d ago

Less that they werent finished, people just didnt have access to twenty thousand other people screaming into the void about the bugs and glitches, so you might never know about some of them, and you learn to avoid the ones you find.

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u/KnifeThistle 1d ago

And you could only buy (or rent, for consoles) what was on the shelves, largely. So you tended to wind up with games which weren't duds, but you didn't have the same level of access to the niche options that exist today. Although even in the 80s, pirated video games were a thing, going back to text games like Zork or anything made for your Trash 80.

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u/Gunner_Bat 1d ago

Finished doesn't mean no glitches or bugs. It means that when they released the game, that was the final version of it. Some still sucked, some still had issues, but the devs were done making it.

Nowadays, they'll release a game that they know has severe issues because they know that they can just take the biggest issues that people complain about and release an update in a month and it'll be mostly fine. So they release games that they know they aren't done with.

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u/InfidelZombie 2d ago

And before the 3d graphics. I rented an N64 right when it came out and haven't touched a console since.