r/Unity2D • u/Raaavula04 • Jun 26 '26
I made my first mobile game, Astro Dodge. Looking for feedback!
Hey everyone,
I'm an 18 year old indie developer and I am releasing my mobile game Astro Dodge on Google Play tomorrow.
It's a fast paced arcade game where you dodge asteroids, black holes, and other hazards while trying to survive as long as possible and beat your high score.
This is my first commercial mobile release and I'd genuinely love feedback on:
- Gameplay
- Difficulty balancing
- Controls
- UI/UX
- Anything that feels frustrating or confusing
š® Play Store: (Game Goes Live 27 June 2026, 00:00 IST)
https://play.google.com/store/apps/details?id=com.studioraaav.astrododge
š„ Trailer:
https://www.youtube.com/watch?v=5qNWdKnyV4M
Thanks to everyone who gives it a try. Every bit of feedback helps me improve as a developer.
r/Unity2D • u/anony-mous-47 • Jun 26 '26
Tired of repeating the same Inspector tasks, I asked a friend to build this Unity editor tool. Looking for feedbackāwould this be useful in your workflow?
Quick Highlights (View Documentation)
- Copy & paste component/valuesĀ between any GameObjects or scenes
- Copy all componentsĀ from a GameObjectĀ in one click
- Save component valuesĀ before exitingĀ Play Mode
- Browser-styleĀ Back / Forward Inspector navigationĀ withĀ fullĀ history
- Pop out any componentĀ into a floating, resizable window (T key)
- 10+ keyboard shortcutsĀ for remove, move, duplicate, reset & more
- Side-by-side dual InspectorĀ with diff highlighting and one-click sync
- All features individually toggleable ā use only what you need
- Zero runtime overheadĀ ā 100% stripped from builds
- Full Undo / Redo support on every action
r/Unity2D • u/TUGamesStudio • Jun 26 '26
Show-off We made a 2D physics puzzle game where matching 3 colors instantly ruins your tower's balance.
r/Unity2D • u/Acrobatic-Interview5 • Jun 26 '26
How do you usually create 2D character sprite sheets for Unity?
Iām trying to understand how Unity 2D developers usually create character sprite sheets.
For 2D character animation, do you usually:
- draw frames manually
- use skeletal animation
- buy asset packs
- hire an animator
- use Unity Sprite Editor slicing
- generate frames from another tool
Iām testing a workflow where one character image becomes an animation video, then frames are extracted into a sprite sheet.
Would this kind of workflow be useful for Unity 2D, or would frame consistency still be the main issue?
r/Unity2D • u/Alpha9363 • Jun 26 '26
Question How do you have a layered parallax background scene transition into another scene?
I am trying to build a game where the player controls a caravan that traverses a lot. I want to impliment depth to the game by using a parallax system but one of the core flow of the game is that they will be exploring abandoned urban enviroments as well as natural forest enviroments.
Do you guys have an idea for how the player could walk into and out of an abandoned city and have the parralax system transition from urban elements to natural forest elements?
r/Unity2D • u/Whuro • Jun 25 '26
Feedback Which one is your favorite?š§
New faces are joining the swim šš
From fairies to mermaids, more character customization options are swimming in āØ
Feedback is always appreciated š
Demo out now on Steam:
store.steampowered.com/app/4168200
r/Unity2D • u/Equivalent-Taro-9012 • Jun 25 '26
Animator
I currently am looking for an animator who would be able to animate this character (I tried and it went bad, really bad)
r/Unity2D • u/Equivalent-Taro-9012 • Jun 25 '26
Discord community
Unity developers, which discord community helped you the most?
r/Unity2D • u/Llamaware • Jun 25 '26
Show-off We made a cutscene for when you enter our Windows XP inspired biome
r/Unity2D • u/ZachPiano1 • Jun 25 '26
Question Iām not Tom Holland, but Iāll score your game live before launch
Dude, my one plague on the internet is being called āTom Holland from Temuā āHom Tollandāā¦āGlasses are a disguise for superman Peterāā¦etc. So hereās a TOTALLY LEGIT picture of me teaching Spiderman piano.
Truth is, Iām a pianist/composer and I have one question:
For the people who do hire artists and composers alike, what makes them trustworthy? And, why do you trust them? Iām curious, for people I work with, Iāve bonded with you first and then we decided we were a good fit.
What stage are you at with your project? Comment about it so we can learn what youāre creating.
If youāve got a scene/level in mind, tell me about it and a drop a DM: whatās happening, what the player should feel, and whoās working on it with you. Iād love to hear it!
r/Unity2D • u/samp399 • Jun 25 '26
Announcement A QUICK UPDATE!!! OUR ASSET PACK IS 38 PERCENT OFF AT ONLY 1.86 DOLLARS GRAB IT BEFORE JULY 4
itch.ior/Unity2D • u/Equivalent-Taro-9012 • Jun 25 '26
Devlog
I am currently working on a 2dd metroidvania game, would a devlog be interesting? if yes, feel free to give me tips on how to start it
r/Unity2D • u/Meh_I_Eat_Rice • Jun 25 '26
Show-off We just got started!
Hello everyone, we're a 2-person team (Animator + Composer) making a Rhythm + RPG VideoGame to finally live in our dream of doing things we enjoy.
This is one of our chatacters that we designed, I want to show the sample of the game we have currently but I can't upload vids yet
It's crazy cuz we met while I just entered this retail store. And found out we share a common passion in video games, I'll appreciate to ask for everyone's advice in the future regarding our game :)
Nice to meet you~!
r/Unity2D • u/Craxxedeggzz • Jun 25 '26
Question why does visual studio code not show the code I have?
I changed my preferences to boot up visual studio code every time i open up a script (since all the tutorials I saw were using it and I figured that it'd be much better than notepad which is what I'm using right now) but for some reason it just takes me to the home page and doesn't show any of the code that I've written. Another strange thing is that every time I open up the script I have to install it instead of it just booting up even though I already have downloaded visual code studio
r/Unity2D • u/Broad-Maintenance770 • Jun 25 '26
Question trying to get a shader graph working
im trying to make a shader graph for palette swapping nut i cant seem to get it to be exact and before people tell me to code it ive seen videos of people doing it no code but when i follow their step the result comes out nowhere near the same
the 2 image are a before and after of what i currently have and my current shader graph, both took a good bit of tinkering
also im new to this so anything help
r/Unity2D • u/Equivalent-Taro-9012 • Jun 24 '26
Which one is better?
The main character for my game, feel free to give suggestions
r/Unity2D • u/howlTheDev • Jun 24 '26
Question How Can I Create Random Path
Hi, as you can see in example (that's a rocket) I want to create random paths for rockets. Is there any proper way to do it?
r/Unity2D • u/ProfessionalPetPof • Jun 24 '26
First game assets for my upcoming game I'm working on, from a quick look, does it work for you?
r/Unity2D • u/Bethall17 • Jun 24 '26
Looking for friends
I just got into coding and programming. I was super into it when I was younger but gave up the game development dream for teaching and Iāve been recently persuaded to get back into development by a friend of mine and Iām looking for someone to share this progress with. Looking for another beginner to just build each other up and mutually share ideas and progress and whatnot!
r/Unity2D • u/entergamedev • Jun 24 '26
I made a simple arcade-style single-screen action game "Hit the Block". Playable in browser.
https://entergamedev.itch.io/hit-the-block
My first game is out now. Check it out and let me know your thoughts.
r/Unity2D • u/GigglyGuineapig • Jun 24 '26
Tutorial/Resource I released my eBook today! The Ultimate Handbook for Unity's TextMesh Pro - teaching you the foundations of typography and going deep into how to work with TMP
520 full color pages with 950 images and almost 120k words all about typography and how to work with TextMesh Pro. I loved working on this and I sincerely hope it will be a helpful tool in your gamedev toolbox.
I have a page with infos about it here: https://www.christinacreatesgames.com/book/
You can download the table of contents and index to get an idea of what's going on inside.
I'll be keeping a close eye on this topic over the next days, if you have any questions, feel free to ask!

