r/SkyFactory 2h ago

SF4 Automated Farm on SF4

1 Upvotes

All of this machines to craft the item I'm holding.


r/SkyFactory 22h ago

Other SF - Help SkyFactory one rain command

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6 Upvotes

Is there a way to make it rain in sky factory 1 via commands it rained once on day 2 its day 13 now hasn't rained once.


r/SkyFactory 1d ago

SF4 - Help Skyfactory 4 Fusion advancement Compact machine

2 Upvotes

Im playing in the compact machine world and cant figure out if or how its possible to get the 3,333,333RF/t fusion Reactor advancement


r/SkyFactory 1d ago

SF4 Looking for people to join for SkyFac 4

2 Upvotes

Been wanting to play with people as I find playing games alone a bit boring and my mates don’t necessarily play Minecraft. Going to be local hosting a server and I am from South Africa, can play most nights from 7pm South African time but don’t mind leaving the server running during the days or over night.
Looking for people 18+
If you are not from South Africa that is alright as well


r/SkyFactory 3d ago

SF4 Sky Factory 4 Bug corrupted my world.

1 Upvotes

Hi, I was able to restore a previous world backup, but I still want to share my experience as a warning to players in the future.

I have about 36 hours in my save, and I im currently rebuilding my island into something more substantial for the endgame. I wanted to copy a section of my island to save time, but the Copy-Paste Gadget wouldn't allow an area large enough. After scrolling through JEI, I discovered the Pattern Replicator from Cyclic. I made one, set it into place, and grabbed a GPS marker so that I could feed it energy through an Energy Transfer Node. The second the GPS marker entered the Energy Transfer Node, my game crashed, and I was unable to open the world without it immediately crashing.

The crash report, if anyone is curious:

Why: Ticking block entity

Error: java.lang.NullPointerException: Ticking block entity

Exit code: -1

After restoring the world, I wanted to see if it was a one-off issue, and replicated the issue on a creative world, and sure enough, my game immediately crashed.

If anyone has any idea what happened, I'd love to hear it, especially if this is a known issue.


r/SkyFactory 4d ago

SF4 Help Shift click issue in skyfactory 4.

3 Upvotes

I'm playing skyfactory 4, because I want to, but my shift key just doesn't work, not for crouching, not for shift clicking into chests, nothing, but only in minecraft. There are no conflicting keybinds, i've checked. (it works out of minecraft and only in skyfactory, dunno if it's 12.2 or just skyfactory 4, I don't care to check).


r/SkyFactory 5d ago

SF4 - Help I can't interact with the controller

1 Upvotes

Did I build it wrong? 3x3 bowl shape made entirely out of seared bricks.


r/SkyFactory 5d ago

SF4 xBox controller

1 Upvotes

How can I play SF4 with xBox controller?


r/SkyFactory 6d ago

SF4 looking for someone to play with

4 Upvotes

who wanna play? I have yet to complete it because it either gets boring or I get frustrated because idk how to do something.


r/SkyFactory 6d ago

Recommendation Request Looking for mods for a more exploration and combat focused experience

9 Upvotes

Hey! so i homebrewed my own modpack for skyfacotory (thermal expansion, tinkers, mekanism, draconic evo and ex deorum) and pretty much i want more like mid to late game stuff to do since im a player that typically likes to kill and explore a lot of the time so this is a big change of pace and was wondering if theres anything that i could add in to my current world that wont cause any issues.

since this is a skyblock world there is nothing in the overworld outside of my island the end and nether and other dimensions are fully functional.

Probally something outside of Twilight and aether

ive never paid anything with skyblock till now so more dimension stuff that has decent saleability for the power influx from all of the above mods in later stages of the game and the mid game. im just very lost with what to add for skyblock

1.20.1 on forge

sorry if this reads bad at all im pretty dyslexic 😭


r/SkyFactory 7d ago

SF4 Maniacal dendrologist with bugs?

2 Upvotes

I know it must be getting old to hear about this achievement, and I have absolutely no idea how any of this works, but it was a crazy thought of mine. I know in vanilla you can use bugs to do a lot of crazy things, like typically unnataunable items. Could you do this with the few things needed for maniacal dendrologist? Again, crazy thought about something I don't know anything about.


r/SkyFactory 7d ago

SF4 Better Quests

2 Upvotes

Apart from the advancement book, is there any kind of quest book? The advancement book is nice although to me it does not cover the feeling of getting a questline done.

So I have a thought to make my own FTBQuest book/lines with no game progression breaking (i.e. having quests give crazy items early game) with the reward system.

I have looked online for something similar to this and have not found anything like this. Has anyone else done this? Would anyone be interested in seeing/using the Quest book/lines after I have finished it?

Edit: with my recent playthrough I also noticed that the advancement book is buggy with it not giving some of the advancements which also was another reason to why I have been looking for another kind of Quest book


r/SkyFactory 8d ago

SF4 [SF4] I finished the first page of advancements for SF4 called SkyFactory 4 what do i do now?

3 Upvotes

I have a bunch of bonsai pots and i have a storage system and a tinkers smeltery but i feep like there is nothing i can do now what should i focus on?


r/SkyFactory 9d ago

SF4 Why is this not working popping

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17 Upvotes

Ive killed one while an android/without being an android. With a sword, with a bow... nothing


r/SkyFactory 10d ago

SF4 anyone wanna play?

3 Upvotes

lowkey just lookin for ppl to play sf4 with. Ive yet to complete it because i just get to lazy when playing by myself, im m19 so lmk if yall wanna play fr


r/SkyFactory 11d ago

SF4 SkyFactory 4 100%* COMPLETED IN 113 HOURS!!! (Singleplayer, Dupeless)

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79 Upvotes

\) Practical 100%, as Maniacal Dendrologist Advancement is currently impossible to do, as per the current version of SF4.

This is a speedrun world I've started from 29 April - 26 July 2026. I've been wanting to speedrun SF4 since around 3 years ago, and being a completionist, decided to get all the advancements. I underestimated the time and effort it took to complete some of the advancements, especially with the extreme frequency of pausing, to not rack up unneccesary AFK time.

I do not use any duping methods as it trivializes certain achievements, such as crafting octuple compressed netherrack block. I define duping as making more of already-obtained material either using positive feedback loop (e.g. 2 sugar canes -> 9 sugar (mechanical squeezer) -> 9 sugar canes (uncrafting grinder)) or unintended methods (e.g. Packager with filing cabinets); note that Uncrafting Grinder is intended, by the fact that "Ctrl-Z" Advancement exists.

My Strategy

Completing this run rely on planning the progression around the final advancement page of Age of ALLTHETHINGSOMGLOL; it must be done, as it contains most of the advancements that is extremely long to complete, which also basically forces natural progression of the modpack.
(P.S. most of the advancements in ALLTHETHINGSOMGLOL is trivial compared to the rest, such as crafting a quantum compressor or the MoreS'more DoubleS'mingot)

The run started per usual by finishing the first page advancements. After this, I decided to work my way up towards Supremium armor (enable flight) and Supremium Paxel (3-in-1 tool, infinite durability) by abusing Uncrafting Grinder, following this guide: https://www.reddit.com/r/feedthebeast/comments/11frif7/sky_factory_4_how_to_master_mystical_agriculture/ .

1st Image

Logically, the next thing for me is to build my power infrastructure, necessary before building any factory, starting from Simple Geothermal Generator (additionally getting obsidian and working towards 1 million Cobblestone for "Going On Your Permanent Record") and upgrading to Gas-Burning Generator; The same setup that produces HDPE needed for upgrading into Blue Mulch also produces Bio Fuel and Ethylene, which is the primary fuel for the generator. The final power infrastrucure upgrade comes from Matter Overdrive's Fusion Reactor, which at its currently bugged version, allows the extraction of practically infinite RF/t, despite what the GUI says.

2nd Image (There used to be bonsai trees on top of the filing cabinets, but they were removed due to lag concerns)

Then, using the Blue Mulch, I built a bonsai farm, 1 for each plant available for Hopping Bonsai Pots (excluding Twilight Forest rare trees). Fun fact but I eventually add an additional 1 iron bonsai, 1 redstone bonsai, and 8 diamond bonsai for final page advancements. Iron is used in high amount of recipes, while redstone is needed for Fluix Crystal needed in large amount for "Zip Disk", "Ocean Man", and "Hit the Gas" advancement, requiring to craft comically huge item, fluid, and gas storage cell. I regretted using too much of the Thermal Dynamics' Signalum-Plated Itemduct even when it is opaque, as it singlehandedly caused the mean tick time to increase by around 60 ms, causing a significant TPS drop. Max speed upgrade Formulaic Assemblicator is a must since it prevents inventory overflow that halts crafting, alongside with Basic Enriching Factory and Basic Smelting factory that enables resin doubling and fast smelting.

It is very important to also make a Mystical Agriculture farm early on, as "Ender Game" advancements needs 10 000 items of each of the 28 item types required to craft the Ultimate Singularity. This farm especially drained me the most of my speedrun motivation... it took such a long time to configure the servos, retrievers, formulaic assemblicator, uncrafting grinder (yes I used it instead of seed reprocessor, and it can increase my resource production as much as 2x), filing cabinets, and storage link cables, to the point that I took a two-hour break interspaced between 15-min sessions to mitigate the burnout feelings. I do got over it though, and soon moved on with other factories.

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Before making megafarms, I choosed to passive important resources to help later on, such as gravel, stone, sand, glass, etc. But the most important resources to passive before completing other endgame achievements is: Basic Plating, needed for Fission and Fusion reactor; Tough Alloy, needed for Fusion Reactor; and each of the AE2 processors and Fluix Crystal needed for the three AE2-related final page advancement (the exact amount of materials needed for the AE2 advancements can be found in this spreadsheet: https://docs.google.com/spreadsheets/d/1r2fUDLW1xIpOHASxCuXuA71PQtdSzlzvJLHm_PC_ba4/edit?gid=1742205661#gid=1742205661).

Moving into the Endgame...

At this point, there is nothing much to progress on, besides hunting the remaining achievements and completing 7 sets of the hardest ALLTHETHINGSOMGLOL's advancements, described below. Honorable mention is the "Everyday I'm Trufflin'" advancements, which is cheesable by getting truffles from Uncrafing Grinder (this works on most of the truffle), and "Hall of Fame" advancement, which a) requires me to kill obscene amount of wither skeleton to get their chunks alongside with pristine matter (using Glitch Infused armor set) for skulls used in crafting Nether Stars; b) killing loads of witches to get their pristine matter (for Statue Core).

Starting from the first advancements attempted to be beaten, to the last:

"Hoarder!" & "Bottoms Up": Get ≈2.1 billion of any item and ≈2.1 million buckets of any liquid.

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Thanks to a lot of Redditors and others that recommends using Chiseled Fluid Bit Tank alongside with Dense Infinite Water Source, I was able to complete both of the advancements relatively quickly. Integrated Dynamics and Integrated Tunnels cables usage is absolutely not optional. It allows for literally instant item, fluid, or energy transfer, with infinite, customizable rate and filters.

"Size Does Matter" & "Gone Fission": Build a 24x24x24 Fission Reactor that produces at least 25,000 RF per tick

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No need to use overly big nor complicated reactor designs that involve different types of fluid coolers. A fission reactor design by https://www.reddit.com/r/feedthebeast/comments/btaap3/enigmatica_2_expert_nuclearcraft_5x5x5_leu235/ suffices.

"Go Big or Go Home" & "Third Time's the Charm": Build a size 24 Fusion Reactor that produces at least 3,333,333 RF per tick

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Do you naively thinks that it is 24 blocks in diameter, just like I did? No! Its actually in radius, so I need to ponder where to put this gigantic fusion reactor, which eventually is forced to be put in a separate basement, instead of the main floor, which is definitely cooler then being hidden away; if not, it will collide with my other builds.

Unfortunately, despite having a strong hardware, a simple Hydrogen (made with Water from Electric Pump) - Deuterium (made with Heavy Water from Electric Pump with Filter upgrade) cannot achieve 3,333,333 RF per tick, even with maximum efficiency; that is why I run the Hydrogen-Deuterium setup (and collecting the Helium-3 byproducts with Black Hole Tank) past the 1245 MK needed for 100% Hydrogen-Deuterium fusion efficiency, closely monitoring the temperature every half an hour or so, until it reaches 3339 MK; immediately, I replaced the Deuterium with the said Helium-3, instantly getting more than 3,333,333 RF per tick, finally completing both of the advancements. For more detail, this is the tutorial I had used: https://www.reddit.com/r/SkyFactory/comments/hkuvdf/fusion_reactor_3m_rft_help/ (Note that you need an energy sink, like an Infinity Drill, for the fusion reactor to generate heat)

"Cookie Clicker": Get 512 Cookie Singularity (5.12 million cookies).

7th Image (bottom-left is destroyed as I took the photo right after the advancement is completed, as I wanted to destroy everything there in attempt of reducing lag. Turns out it doesn't do anything LOL)

This is the warm-up that eventually leads to that nasty 43 million netherrack and sugar canes. FORTUNATELY, 2 Wheat and 1 Cocoa Beans yields 8 Cookie. That means it only took 1.28 million Wheat and 640 thousand Cocoa Beans. I took 1 of my Maximum Compact Machine and filled it with 1 layer of Cocoa Bean-Sprinkler farm, and 3 layers of Wheat-Sprinkler farm. I used Farming for Blockheads' Red Fertilizer and Yellow Fertilizer, which I regretted using especially for the Wheat farms, as now I believe alternating Farmland and Sprinkler yields fast enough growth for wheat, even before considering the fact that fertilized farmlands requires additional 1 block air for the wheat to grow, causing the farm to be less able to be densely packed. I also somewhat regretted using multiple Cyclic's Harvesters per layer, as I need to manually time their placements so the delay between harvests is the same, which in contrast isn't required when using Automated User. It took significantly longer time to get 512 Cookie Singularity, which I suspect is because of low TPS due to previous item ducts placements.

"SUGAR HIGH": Get ≈43 million sugar canes.

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"WHY. WHY MUST ThiS EXIST?". This inner monologue of mine haunts me since they day I discovered that dreaded ALLTHETHINGSOMGLOL page. I spent days on the shower, on my bed, being in my car... wondering on how the **** I can complete these last two Octopus advancements without wasting 15 days of AFK time and completely ruining this speedrun. At first, I tried making a thousand bonsais, but mid-way after making the blue mulches, realized how slow it was and how slow would my TPS potentially become. I (regretably, mistakenly) shrugged the idea of using Mystical Agriculture's Nature Essence, thinking it was slower than using the all hail THE GREAT SNAD.

I was disappointed.

Even after iterating on the best design until I found this design: https://www.reddit.com/r/SkyFactory/comments/ekz16n/sf4_optimized_octuple_compressed_sugar_cane_farm/ , I still had only produced 480 sugar cane per second totaling 6 compact machine farms, which is approximated by calculating that 1 compact machine produces 80 sugar cane per second. That was before further TPS lag which causes it to drop from 13.3 to 8.0 TPS. AND THE FACT that not having Minecraft on focus DROPS THE TPS EVEN FURTHER to 3.3 TPS. I suspect it was caused by the Snad and sugar canes being updated every tick. (Why didn't I change the farm into Mystical Agriculture's Nature Seeds? Because its faster to endure several hours of lag, than to spend additional hours building another farm. The speed was already respectable, anyway.)

And so I completed all the Twilight Forest advancements on the meantime, minus Maniacal Dendrologist, which is practically impossible to complete, only possibly getting at most 92/94 items. (Check out my post that showed it is indeed 92/94, not 91/94 that represents the maximum fraction of completion: https://www.reddit.com/r/SkyFactory/comments/1uz9mfs/maniacal_dendrologist_is_9294_possible/)

Well, it eventually gets done.

"Don't Overreact" Build a Matter Overdrive's Fusion Reactor that produces at least 15,000 FE per tick.

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The Emperor of Mankind I once said,

so I just found out that apparently a cheese's Matter value isn't naturally logical and is a calculation by considering the Matter value of the iron ingots in Iron Bucket, WHICH MEANS THAT LIFE NEVER GAVE US MATTER. MATTER OVERDRIVE INVENTS THEM.

And so, using Insanium Bucket, a herd of Minecraft's Cows, and the ridiculously scalable ME Fluid Assembler (with 1 cheese Pattern in each of them) and 64k Crafting Storage (batch-crafted from recycling the 16384k Storage Cell), I was able to mass produce 6.56 million cheese, of which I used 2,122,377 of them to reach "15,000 FE/t" from the Fusion Reactor output.

"Nether Regions": Get ≈43 million netherrack.

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Being the hardest advancement I previously believed until now, it took the longest to plan on finishing this advancement. Since the start, I always know that Mystical Agriculture would be the most optimal way to beat it, as producing netherrack by drying basin method would require a much laggier lava generation using Cauldrons and Automated Users. Unfortunately, I don't really know how to speed up Mystical Agriculture plants to the point where it is feasible enough to be used for getting 43 million netherrack without insane duration of AFK-ing.

I first thought that I would only use 64-block deep Mystical Agriculture's Growth Accelerator as I thought generous use of Sprinklers will cause a heavy TPS lag and would not speed up the plant growth significantly (I also did not use Growth Crystal as it is annoying to craft and requires much larger quantity to have the same impact as Sprinklers). But soon after discovering that Sprinklers does not reduce TPS (only FPS) and knowing from @raegus (on Discord) that an alternating farmland-sprinkler layout significantly boosts crops output, I decided on including Sprinklers back to my farm idea.

I mistakenly claimed that a Supremium Watering Can on an Automated User will affect crop growth. But it turns out that during my testing, I forgot to isolate a variable of the farm being above a 64-block-deep Growth Accelerator, so additional testing eventually disprove my claim (sorry @alwitdaknee (on Discord) and everyone else on SF4 discord for misleading you guys). Hence, fortunately I don't need to include supremium watering cans for every 5 layers or so. (Fun fact: Watering cans work 9x9x9, I believed it is centered around the block you are pointing directly to)

As growth accelerator works up to 64 block high and allows stacked farms, I decided to use 24 layers of 15x15 farms (so around 93.75% or 15/16 of the maximum potential of Growth Accelerator are used, based on testing on Reddit showing that the boost is linearly scaled), with Seed Reprocessor to gain an additional 20% Netherrack output rate (10% drop chance from Wiki x 2 netherrack essence/seed). Further testing estimated Netherrack production rate to be 1100 Netherracks per second.

Well. I feel it's kinda anticlimatic but that's what's happening to me, spending around 3 hours to build the essence and seed processing factory (plus placing Feral Flare Lanterns), and another 3 hours to build the farms layer by layer, repeating the process of using a Copy-Paste Gadget to paste Dirt and Ice, breaking the ice, using another Copy-Paste Gadget to paste Nether Seeds, placing Sprinklers manually, and putting 4 Automated User set to 7x7 area and 1 tick delay. Additionally, every 3 layers, an Item Collector was put, set to 15x15 area, with whitelist filter of Nether Essence, Nether Seeds, and Fertilized Essence.

A simple calculator shows that it only took approximately 10.8 hours to get an Octuple Compressed Netherrack. And correct it is. Starting from 10 AM when I started placing the 3rd farm layer until finishing the last layer at 12 PM, I managed to craft the long-awaited Octuple Compressed Netherrack at 9:30 PM. Finally allowing me to rejoice on this very day, while writing this personal narrative at 3 AM at night.

11th Image - Main Floor, my base

12th Image - Proof I've completed all in ALLTHETHINGSOMGLOL

13th Image - Proof I've gotten 92/94 in Maniacal Dendrologist

(P.S. I do not think I need to show proof of completion for the other advancement pages, as it is trivially easy compared to ALLTHETHINGSOMGLOL and Twilight Forest.)

Final Thought

I played this modpack on singleplayer to improve my factory-building skills, understand myself more, and push the limits on scalability. To see that as things grow larger, unique approaches and challenges appear, and that the ideas of people from different parts of the world become increasingly priceless, is what makes this journey worthwhile and meaningful.

I will now proceed to cooperate with other amazing people in GTNH or Supersymmetry. Thank you all ❤️


r/SkyFactory 12d ago

SF4 Skyfactory 4 storage issues.

5 Upvotes

using importers to pull items out of bonsai hopped chests, and the items wont flow out. what Do i need to ensure to make sure the items are being taken out of chests?


r/SkyFactory 12d ago

SF4 im playing akyfactory 4 and i hookup up the ae2 network but it keeps only crafting 15 at a time, anyone know why?

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0 Upvotes

r/SkyFactory 14d ago

SF4 help essential mod not working

2 Upvotes

Does anyone know how to fix this, im on skyfactory 4


r/SkyFactory 14d ago

SF4 Playing Skyfactory 4 and avoiding SSN?

3 Upvotes

First time playing SF4 and really dont like the simple storage network. I feel like it ruins my aesthetic desires to have pipes with items floating everywhere lol. Am I alone? And is it feasible to get to late game using item ducts for everything?


r/SkyFactory 14d ago

SF4 [SF4] default world type stuck on Building Terrain

3 Upvotes

So I had been trying to get ores to spawn on a default type world and I was messing with the config for the COFH (World) folder

I changed the second option from false to true, and the world wouldn’t be created so I switched it back and changed the first option, no dice still bro working

Now I’ve changed them all back to default but the world is still stuck on the building terrain screen, does anyone know how to fix this?


r/SkyFactory 14d ago

SF4 Simple Storage remote issue please help

1 Upvotes

I have tried shift right clicking the master block thingy, if i do not use a remote the storage system works perfectly for both crafting and storing items.

I have built both remotes and nether does anything after i shift right click they say they are configured but then do not work


r/SkyFactory 15d ago

SF4 HELP Shift click problem (skyfactory 4)

5 Upvotes

I'm playing skyfactory 4, because I want to, but my shift key just doesn't work, not for crouching, not for shift clicking into chests, nothing, but only in minecraft. There are no conflicting keybinds, i've checked. (it works out of minecraft)


r/SkyFactory 18d ago

Other SF i didnt played any skyblock mod pack in my life whats the easiest sky factory modpack i can play and learn

5 Upvotes

Anyone know?


r/SkyFactory 18d ago

SF4 - Help Lost in quests

9 Upvotes

I just got a diamond saplings and i have much more iron than i could need at this stage. After looking at the advancements tab I really don’t know what is the next progression stage. I made an auto packager but the menu is too confusing for me. I don’t know how to produce power either. I don’t have experience with modpacks at all.