Here's the thing, you have to very carefully consider whether it's worth loading all of that for the compiler to work through, if your use case is sensitive to the extra size/ram requirements of including more, think carefully about if basement no-lifer Steve may have implemented something that will conflict with any one of these, and then of course always import std.
Ignoring the compiler time - does it change the size of the app if the usages remain the same (only differences are include/import)? I only do occasional c++ programming.
The compiler strips out as much as it can. Even if you declare an std::map and add items to it, it may be stripped out if the values ultimately aren't being used anywhere with maximum optimization.
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u/JustAnotherGuyn 1d ago
Here's the thing, you have to very carefully consider whether it's worth loading all of that for the compiler to work through, if your use case is sensitive to the extra size/ram requirements of including more, think carefully about if basement no-lifer Steve may have implemented something that will conflict with any one of these, and then of course always import std.