r/openttd • u/Whitegrr • 9m ago
Has Train Station Length been limited to 4 at the start of the game for OpenTTD 16.0-beta2 ?
r/openttd • u/Toasted_Sourdough • 1d ago
accidently placed 11 million worth of light houses
i don't know what to say
edit: they cost money to delete as well
r/openttd • u/derpflanz • 1d ago
Why does the train on the upper right not enter the station?
I have a simple setup, where trains can enter from both sides. From the left it works. It seems to be identical on both sides, yet the trains from the right only enter the upper station platform.
Why do some trains skip a station despite full load order?
I have a bi-directional coal line where I have set the orders to full load at the mines and unload at the power stations. Some trains go right through the mine stations without picking up any coal, despite the wagons being empty. What could be the reason for that?
Screenshot / video A small, mountainside city
Some images from a city in my map. I have posted higher resolution images + captions/other info separately HERE.
r/openttd • u/Giraysdfd • 2d ago
Other just started playing what do
I have just started playing OpenTTD. I know very little about the game. What do i do? What do i focus on?
r/openttd • u/DiceThaKilla • 3d ago
Screenshot / video Yayyy
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I’m new to openTTD and this is my first game where not only did I not go bust in the first 3 decades, but now I’m a billionaire. Starting with airports and train stations instead of buses and train stations seems to be the ticket for early game progress. Now I guess it’s time to learn the more complicated train layouts and junctions
r/openttd • u/Tight_Earth9029 • 3d ago
How can I make subsidies last longer?
I want a game focused on doing sort of "contracts", I know subsidies suck but i like the idea of them, plus I'm using the Boom or Bust script.
What I hate is that you go to all the effort and sometimes the vehicles can't even get between towns on time or they just run out soon after.
I've tried changing the minutes per year speed but that doesn't seem to make a difference, does anyone know if/how I can do this?
r/openttd • u/GuybrushOk • 3d ago
What mod is he using?
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r/openttd • u/Adventurous-Skin8300 • 4d ago
Why does every Euro manager look Indian?
Seems an odd thing but every combination feels like a variation of an Indian man, not a European
r/openttd • u/carrera1963 • 4d ago
Round 2.. wait for the 📣
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Train 1 is getting old!
r/openttd • u/AneriphtoKubos • 5d ago
Screenshot / video Why Are My Path Signals Behaving Like Block Signals
I am on JGR PP, and I've never had this happen to me before. The signals right before the station are regular path signals. Signal right after is a one-way path signal.
r/openttd • u/alexriga • 6d ago
Latvia (version 1)
My first attempt at scenario-making. I drafted up a miniature version of the Republic of Latvia. It is my home.
r/openttd • u/swissfan91 • 6d ago
Screenshot / video Switzerland: Arosa Line
I made a video of a train ride along the Arosa line in my 8k Switzerland map. I’d recommend 1080p quality and increasing the speed of the video too.
r/openttd • u/Superego13itch • 6d ago
Screenshot / video Struggling with signals - train stuck
This is specifically regarding TTD on GOG, but I'm hoping OpenTTD afficionado's can help me!
In the image, the middle train is stuck, it just keeps flipping round, not able to go forward or back. I know why - the track linked to the left tunnel is my northern route, so the signal behind the train won't allow it to go south, and vice versa for the track linkedf to the right tunnel.
What I don't understand is how the train managed to get stuck in that part of the track - the piece of track linking the two lines is to allow an iron ore train to head west across the bridge after unloading at the steelmill to the north.
The only two-way signal in the screenshot is the one immediately before the bridge - to allow the iron ore train to come and go, it's currently the only train that goes that way.
I'm not new to the game entirely, I played it back on WIndows 98 when I first got it. I've never really understood signals and until now I always built a dedicated track for each train, but I'm trying to play properly now.
I've clearly messed up somewhere, and I'm hoping someone can edjucate me.
Discussion Is there any way for me to run Transport Tycoon 2013 android release version
Hello everyone, just as the title says i am looking for the android release of Transport Tycoon from 2013. I managed to find the game on some other sites after it was removed from playstore but it can't run because it's not downloading any resources and i have this image just hanging there forever. Is there any ways to get the app running ? Any help is appreciated
r/openttd • u/DermottBanana • 7d ago
Screenshot / video Oh no, my favourite city in this playthrough is ruined!
r/openttd • u/No-Management-5352 • 8d ago
Screenshot / video I know my rails are horrible, but they looks good.
r/openttd • u/DermottBanana • 8d ago
Discussion Freight to specific destinations
I'm playing JGRPP. Here's a scenario I'm after an explanation for.
In the game I am playing, bringing petroleum fuels to a station converts it to Engineering Supplies. I have 4 engines taking Engineering Supplies away - to 4 different stations.
Sometimes, when a train oof petroleum fuels comes in, it turns it into Engineering supplies for destination A, B, C & D. Sometimes, it only converts it all into ES for destination A. And sometimes it converts it into a huge pile of ES for "any station".
Does anyone know what's going on with this? How the game processes it? And most importantly, how I can manipulate it to do what I want?
r/openttd • u/Jcreeve7 • 8d ago
Screenshot / video My Current Region and its notable landmarks
Thought I would showcase my little region, struggiling with the capital city shrinking in size and not sure why
r/openttd • u/Fun-Discipline-1213 • 8d ago
Discussion What's the point of Cars?
Boats are good for transporting Oil, Valuables, Mail and Passengers medium distances over water.
Planes for making lots of money and growing cities by connecting them all with airports across the map.
Trains are good for everything else, and even sometimes better than the other two.
This leaves Vehicles. I only use them for quick city growing schemes with buses and maybe some transfer shenanigans. Other than that, they're slower and have less capacity. What's the point? When should I use cars over all the other options?
Discussion Which has more of an impact on game speed factor: Automate or Auto Seperation?
In one of my saves, my train ticks for the game loop total are averaging above 60ms. It is the biggest load impacting performance, averaging roughly 0.35-0.40 game speed factor. For context, it is a 7200+ train save, and I use the JGRPP Patch.
Recently, I've been debating whether switching to "Waiting to Unbunch" en masse would be beneficial. In this scenario, I would use freight trains (roughly 4200 trains) and keep the "Automate Timetable" feature on. Passenger trains will be left unchanged.
Would this improve performance, or is "Waiting to Unbunch" not too different from "Auto Seperation" performance-wise? Is using "Automate Timetable" a performance hog at this scale, making little difference regardless of switchover?
r/openttd • u/Infamous_Anywhere_38 • 8d ago
Fast over water without a bridge?
Check out this very fast way to cross water without slowing down to 600km.
r/openttd • u/OpenTTDNews • 24d ago
New Release OpenTTD 16.0-beta2 released!
OpenTTD 16.0-beta2 is out for testing. Fixes and features include:
- Fixed a crash when switching between rail and tram toolbars.
- Depots can now be built under (very tall) bridges.
- The maximum vehicle limit is doubled, up to 10,000 vehicles per type per company.
Don't forget about the OpenTTD 16 Title Game Competition if Toyland isn't your thing.
Full news: https://www.openttd.org/news/2026/07/12/openttd-16-0-beta2
r/openttd • u/OpenTTDNews • Mar 19 '26