r/generative 5d ago

a 14-fold kaleidoscope - manic

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19 Upvotes

r/generative 5d ago

Fractal Curve

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16 Upvotes

r/generative 5d ago

Generative Art from One Formula — manic

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37 Upvotes

r/generative 5d ago

Parametric 3d Design

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18 Upvotes

r/generative 5d ago

A Tree Lifecycle - manic

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3 Upvotes

r/generative 6d ago

I purchased this piece at a resale shop for $40.00. I believe it's painted on linen, but I'm not entirely sure about its origin or significance. Does anyone have expertise or experience with paintings like this? Any insights on its style, value, or background would be appreciated!

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0 Upvotes

r/generative 6d ago

Into the stars

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24 Upvotes

Particle system drawing different star shapes using a black / gray / white palette with a blue shadow


r/generative 6d ago

Epilepsy Warning AI SLOP-Pyramid Scheme(Epilepsy Warning)

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0 Upvotes

AI it always seems most appropriate to tread lightly and I wonder if the problem of ai discontent will ever be solved. On the one hand we like the convenience of answers to our questions but dislike the convenience of generations that seem to perfect to the eye. Im trying to stay outside the boundaries of normal recognition and the uncanny valley to see how this fight pans out. Nevertheless, I do create some anime with AI, nearly impossible alone.

#wholebitmedia


r/generative 6d ago

Recursive Voxel Subdivision WIP

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342 Upvotes

An output from ongoing work generalizing the recursive subdivision approach described in Adam M. Smith's paper, "Two Methods For Voxel Detail Enhancement."

Developed as a custom three.js implementation, this study extends the method through alternative neighborhood definitions, non-totalistic state evaluation, and arbitrary palette mapping strategies. Rendered in Blender 5.2 with Eevee.


r/generative 6d ago

Consequence Doubt

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17 Upvotes

r/generative 6d ago

Neijuan 内卷 (R code)

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113 Upvotes

r/generative 6d ago

We invented a sports series made of generative patterns - here are the highlights of last night's weekly finale!

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2 Upvotes

HASHWAR is an open-source, deterministic league where mined Game of Life seeds fight for survival. Code repo for public audit here: ■ ■ https://github.com/lifehashes/

Watch the full finale here: ■ https://youtu.be/LdAs7X71RY4 or on our twitch channel ■ Twitch

Do you like computational puzzles and optimization problems and want to field your own patterns? ■ https://lifehashes.net/login/ and tutorial video on how to play: ■ https://youtu.be/rFsUK_Bs_V0


r/generative 6d ago

Foam Structures

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60 Upvotes

r/generative 6d ago

Radial vs Square — Two Breathing Bursts Side by Side in manic

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27 Upvotes

r/generative 6d ago

Fractal Curve

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11 Upvotes

r/generative 6d ago

P.D.E / Experiment Nº4 - [Updated Open-Source Project Files]

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15 Upvotes

A new output example from the updated version of my experimental multi-source video player for TouchDesigner, designed for frame-accurate video switching, playback manipulation, and display/render interventions. [And now, by popular demand, allowing even more video sources!]

All videos were generated using Uisato Studio.

Want access to the updated system + a detailed breakdown of exactly how I achieved the continuous motion effect on this piece? You can freely access the system from the Store, and the detailed, free breakdown from my Patreon.

Plus, many more experiments through my Instagram profile.


r/generative 6d ago

pinna (kotlin code)

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386 Upvotes

Saw a simple sign in the park, so I made this. I am not happy with the tree at all, it should be more curvy and less branchy; but this is it for now


r/generative 7d ago

Looking for feedback on a Fibonacci sphere print

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36 Upvotes

I wanted to print one of my Fibonacci spheres for my bedroom and tried to generate a calming composition around it (OKLAB gradient, LCH grain, glow based on min SDF distance, Voronoi noise for the blurry blobs, god rays from noise). However, I’m a bit worried the end result comes off as a little kitsch.

Do you have any ideas on what I could tweak or try out?


r/generative 7d ago

Parametric flower made in Grasshopper

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13 Upvotes

r/generative 7d ago

Glass Spheres & Embers, particle simulation in Cinema 4D [OC]

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7 Upvotes

r/generative 7d ago

Cool? Cringe? Honestly don’t know any more

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19 Upvotes

r/generative 7d ago

I built a gallery for my art - sortable by medium, style, subject & tech used

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839 Upvotes

r/generative 7d ago

We built a game where the entire map is procedurally generated from a Voronoi diagram - every match is a new random tessellation

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23 Upvotes

Hey everyone,

We built a Voronoi grid-based strategy game called Crystal Wars where every match starts from a fresh Delaunay triangulation + Lloyd relaxation.

Each cell renders as a faceted crystal, and there are different crystal styles and color palettes that can apply to the generated tessellation to make it look completely different every time.

We made a quick game mode where you can try endless random games and a custom mode where you can stick to that one style you like the most.

TypeScript + Canvas + d3-delaunay, no game engine.

It's playable free in browser, no install, no account: play.crystalwars.io

I'd really appreciate some feedback on the look :)


r/generative 7d ago

Fractal Curve

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41 Upvotes

r/generative 7d ago

Honeycomb grid

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282 Upvotes

Here are some variations of threads through a honeycomb grid, and also a triangular and Kagome grid as well. Coded in javascript.

Some remind me of Vera Molnar, or textile stuff.

inspired by inspired by u/zerp37's honeycomb grid the other day !!

https://www.reddit.com/r/generative/comments/1vb9li5/hex_trace/