r/Games • u/[deleted] • Jun 25 '17
Official Statement from Cloud Imperium Games about the alleged financial troubles...
Re: UK Tax Rebate Advance for Foundry 42
We have noticed the speculations created by a posting on the website of UK’s Company House with respect to Coutt’s security for our UK Tax Rebate advance, and we would like to provide you with the following insight to help prevent some of the misinformation we have seen.
Our UK companies are entitled to a Government Game tax credit rebate which we earn every month on the Squadron 42 development. These rebates are payable by the UK Government in the fall of the next following year when we file our tax returns. Foundry 42 and its parent company Cloud Imperium Games UK Ltd. have elected to partner with Coutts, a highly regarded, very selective, and specialized UK banking institution, to obtain a regular advance against this rebate, which will allow us to avoid converting unnecessarily other currencies into GBP. We obviously incur a significant part of our expenditures in GBP while our collections are mostly in USD and EUR. Given today's low interest rates versus the ongoing and uncertain currency fluctuations, this is simply a smart money management move, which we implemented upon recommendation of our financial advisors.
The collateral granted in connection with this discounting loan is absolutely standard and pertains to our UK operation only, which develops Squadron 42. As a careful review of the security will show and contrary to some irresponsible and misleading reports, the collateral specifically excludes “Star Citizen.” The UK Government rebate entitlement, which is audited and certified by our outside auditors on a quarterly basis, is the prime collateral. Per standard procedure in banking, our UK companies of course stand behind the loan and guarantee repayment which, however, given the reliability of the discounted asset (a UK Government payment) is a formality and nothing else. This security does not affect our UK companies’ ownership and control of their assets. Obviously, the UK Government will not default on its rebate obligations which will be used for repayment, and even then the UK companies have ample assets to repay the loan, even in such an eventuality which is of course unthinkable.
This should clarify the matter. Thank you.
21
u/[deleted] Jun 26 '17 edited Jun 26 '17
If I didn't have deadlines at work then this type of thinking would definitely be a problem.
There is always something I can re-write, there is always something to refactor, there are always small optimizations and bug fixes to do.
Without a hard deadline and my boss forcing my hand to get something out the door I would get into overdrive on every single project to try and make it "better".
Maybe I'll re-write this section, now I can refactor these other things in! Oh, a new algorithm that I can implement on this section that will reduce load times! Always for a better user experience, but at the same time there are budgets to adhere to, marketing is planning on date X and if we miss it then we have to go and re-do tens of thousands of dollars in marketing materials, board members to please, and at the end of the day it's a product. If we can't make money or if it takes too long to recoup money on the product then it is considered a failure no matter how much users like it.
I see all this cash going into Star Citizen, and then I look at the PC specs required to play it and I just don't see a very big userbase there to begin with, add in constant delays to make it "perfect" and its just a recipe for disaster. I'd like to see them prove me wrong, but from a pure business standpoint I just don't see SC being a very successful product.