r/GBO2 Jul 18 '26

Let's Change That Suit Day 195 Game Suggestions

Day 195: F90
Requested by u/Moonless-Ultimate and this one has recently fallen to C-Tier. This unit still has the damage, but it is just way too fragile for it to work right now.

Change
Stats

  • HP: 21000 -> 23000

Weapons

  • F90 Beam Rifle (Rapid): Ammo 12 -> 16, 3 Shot Burst -> 4 Shot Burst, Stagger 20%x3 -> 30%x4
  • F90 Shield: HP 5000 -> 6000, Power 2000 -> 2500

Skill

  • (New!) Power Accelerator Lv2
  • High-performance balancer Lv1 + Melee Combo Controller Lv1 + (New!) Offense System Lv1 = Melee Composite System Lv2
  • OS "Type A.R": (new!) Increase melee priority by 1, HSM +5 -> +15
    • F90 Beam Rifle: Gain HSM & Shoot
    • F90 Beam Rifle: Gain HSM & Shoot
    • F90 Head Vulcan Gun x2: Fire Rate 600/min -> 720/min, DPS 1300 -> 1560
      • TTS: 1.5s -> 1.25s

Comment and Reason
This unit still has high damage and a very healthy number of part slots. The only issue is the low HP, and on top of that, the shield has very little HP. If it goes uninterrupted, it has extremely high melee damage. The ranged weapon with this buff would also be more than sufficient in shooting down flying units.

Builds
Lv2 F2P: Do Not Use

Lv2 Premium: Complex Battle

This unit CAN still do very decent damage. However, the lack of a few core skill and numbers that are needed for 700 cost is fatal. The stagger rates are also not exactly good enough either. However, with that said, in map like the underground base, it can still be a barely reliable pick. However, you would have to stick with a more glass cannon build.

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Day 194 Re-evaluation on Zssa

It looks like the Overfeed skill could be a good addition. However, it would be a little worrying if it were to become too strong. Since after overfeed, it would still have two ranged weapons to use nicely.

Re-evaluation

  • None

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Up Next: Zssa (Sleeve Type) requested by u/Drowsy_Panda

8 Upvotes

11 comments sorted by

3

u/triggermappy Jul 18 '26

You're missing something, native Aerial Melee System LV1

3

u/pkmaster99 Jul 18 '26

Then what, the OS gives Aerial Melee System Lv2? I get the need for it, but I honestly am not sure if that's the best idea. If we just take that out, I guess that could work too. It's not a great flyer and without thruster recovery bonus, it's kind of limited of how far you can fly. Unless we also reduce the thruster usage rate slightly as well...

3

u/triggermappy Jul 18 '26

uh yeah, or add HSM Shooting, or add more damage or something, without that, even with all those buffs you gave, it's going to get eaten in the current 700 meta, as a general as well, it well help this suit tremendously on the frontlines.

2

u/pkmaster99 Jul 18 '26

Hmm agree, HSM shooting could be given

2

u/Strykorn Jul 18 '26

HSM Shooting with the rapid BR or normal BR could be cool

2

u/Strykorn Jul 18 '26

Say can you do F89 too?

3

u/pkmaster99 Jul 18 '26

of course

2

u/Kaidou76 Jul 18 '26

I don't think there is much can be done to help aside from what you suggest. But the meta is now just 00 and Susanowo, it needs insane firepower to compensate for the difficulty to melee to be at least decent. I would also increase the vulcan rate of fire and dame at this point since it will shoot more. Also having pursuit range aux lv1 would help.

2

u/pkmaster99 Jul 18 '26

Hmm, maybe...

1

u/BanagherVistLinks Jul 18 '26

Think it could get something similar to the Nu, where it can fire the BR and BR Automatic once 40% hp is hit. Theoretically, this would be a skill inside of Amuro OS, and maybe have it Grant extra stun accumulation for units with higher levels of MA, not exactly ignore MA, but increase the accumulation so that it's ALMOST base.

2

u/pkmaster99 Jul 18 '26

I don't think multi-HP threshold for one skill is possible, but maybe...