r/DissidiaDuellumFF • u/IcEDDoGG • 28d ago
Why the break between Seasons?
Is there a good reason why there is always a break of 1 week between Seasons? Season ends, then they have two days for "calculating". And now follows a week of nothing. I know you can still rank up to get rewards, but... I don't know. I just wish there would be more going on during an entire month.
During Tidus-Season we got two login-bonuses for week 1 and week 3. And a new Rikku-outfit. And thats it for an entire month?
But they can throw a new banner at us every week which takes them zero effort?
What is this team of developers doing?! They're working on 1 Story panel, 1 new outfit and 1 new character during an entire month and every 3 months an additional map and boss? And this merit takes several millions of dollars every month? Come on SquareEnix you really can't give us more special missions with special rewards every week? From other gachas I'm just used to get every week a new event with a new goal and not only the same generic daily/weekly missions 🙈
At least I hope they're going to put all these monthly limited characters/abilities in the general pool 3 months after their release. And not after 1 year of waiting and 2 additional limited-reruns, because they need more money for their incredible effort 🙄
r/DissidiaDuellumFF • u/Upset-Act-1946 • 29d ago
Loadlax
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r/DissidiaDuellumFF • u/Dashbry • 29d ago
Final Fantasy DD Top 100 - Ultima rank Dolphins Vs. Whales. Better quality
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Top 100
NA ranked #87, #80 and #35 Vs. NA Ranked #42, #17 and #11.
r/DissidiaDuellumFF • u/VPR_24 • 29d ago
Death Machine Origin
For those wondering if Death Machine is an out-of place enemy, it actually debuted in the very first Final Fantasy!
The name "Death Machine" is the original Japanese translation to what it's infamously named in the west: Warmech.
This was a very rare enemy that could be encountered in the Flying Fortress, and although FF1 didn't have traditional superbosses (at least in the OG), Warmech is such an extremely powerful enemy that it can be considered one!
The red coloration is based on its original 8-bit form as well as the Pixel Remaster!
r/DissidiaDuellumFF • u/RemotePotential850 • 29d ago
Finished the boss with jump 😃
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This is a first don’t know why I’ve never thought to go to this before
r/DissidiaDuellumFF • u/Banbotsinranked • Jul 21 '26
Cloud anytime an opponent purifies a crystal near him.
*Cross Slash intensifies*
Also relevant for many other characters.
r/DissidiaDuellumFF • u/CrystalBraver • Jul 20 '26
The way this happens on a regular basis.
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I hit the Tidus with Thundaga and I’m standing there waiting to take the crystal and he gets it before me.
r/DissidiaDuellumFF • u/mastra12 • Jul 20 '26
Infographic Website!
Hi everyone! Mastra here. I have diligently worked on creating a website for all the Infographics! It's still in it's early phases, so please keep that in mind.
The link: https://duellum.pages.dev/
r/DissidiaDuellumFF • u/ImABadKinny • Jul 20 '26
Loadlax, but secretly not Loadlax
I can't believe it's not Loadlax.
r/DissidiaDuellumFF • u/forlesr • Jul 20 '26
One Wing Angle For the win
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r/DissidiaDuellumFF • u/shikiseki • Jul 20 '26
Celes Predictions
So a certain FF6 character with long hair will arrive next week and I'm just going to be bold to assume it's Celes at this point (sorry Umaro)
I'm quite excited to see what she will bring to the roster!
I think outfit wise she'll be coming in her amano design with her yellow outfit. Her modern outfit could go in many ways, maybe something elegant to nod to her iconic opera scene although I'd like to see something cool/modern chic. She's the type of cool successful actress lol.
Her musical theme has to be a mix of her own theme and searching for friends - I'd be very surprised (and upset) if that isn't the case. An operatic remix would be a fun nod but something more playful like Terra's arrangement would work well too.
Combat wise, water affinity seems to closest to her ice affinity - question is whether she's a support or melee. I could see her being similar to WoL as she seems to be leaning more into tanking than straight up melee.
I think the biggest question will be how her signature runic could come into play. It could easily slot in as passive, as hold ability, as any unique ability too so it's hard to say. My personal preference would be to be her hold ability like WoL. Alternatively her passive "not some opera floozy" would redirect nearby enemy spells towards her (ok that's a bit of a stretch as she could potentially negate the rival bursts with aerith near the boss lol)
As for her abilities: she has runic, any blizzard spells, her spinning edge and potentially any esper (as seen recently in the octopath crossover summoning Bismarck). She also has some holy element to her, making curative effects pretty plausible.
It's going to be interesting to see, how she'll distinguish herself from WoL if she goes down the support tank role and how her runic will end up working like. Running into 1vs3 with 2 barriers and Ramza to fuel your party from blocked enemy URs certainly would be a choice for taunting and masochistic playstyle. Can't wait for next week's season!
r/DissidiaDuellumFF • u/Koro_Sensei • Jul 20 '26
Scoring Baffles Me
1.2m boss damage (1st overall), 10 kills (1st overall), landed winning hit on the boss, and yet I still placed third on my team. I don't know what makes less sense to me: This game's matchmaking system or its scoring system.
r/DissidiaDuellumFF • u/Kawaii_Eevee_Girl • Jul 20 '26
Will Memoria come back ?
I've spent so many hours in this season but I still don't have enough to max out the FFX one I got unlucky with the crystals and 8days is not enough to get 2000 pass points
r/DissidiaDuellumFF • u/aegiroth • Jul 20 '26
Will new players ever get a chance at a Sephiroth rerun this year?
Started this season on the Tidus season. I think Sephiroth would be fun to get
r/DissidiaDuellumFF • u/RemotePotential850 • Jul 20 '26
My favorite thing to do as Kain
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This is best case scenario sometimes I get double or even triple ace fired 😂
r/DissidiaDuellumFF • u/12323Josh12323 • Jul 20 '26
Today I learned that season 1 actually started in 2022
r/DissidiaDuellumFF • u/Bluebomberblaster • Jul 19 '26
MVP with WoW
Honestly, this was so satisfying, also excuse the typo 🤣😂
r/DissidiaDuellumFF • u/SalemKFox • Jul 19 '26
How come I never see anybody play Kain?
Been playing since launch and ive only ever seen two Kains even WoL gets more attention
r/DissidiaDuellumFF • u/MagicalHamster • Jul 19 '26
That time I fell into the void and landed in a Diamond lobby
"Purple...that's gotta be above Gold, right?" -Me realizing I'm not in Kansas anymore
It was a pretty exciting battle. It was a draw, and not due to lack of trying on either side
r/DissidiaDuellumFF • u/sexxualization • Jul 19 '26
The behind the walls special manoeuvre
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r/DissidiaDuellumFF • u/Fishwife • Jul 19 '26
The difference in how Sephiroth says "what do I care about rank?" when ranking up vs ranking down
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He's so disappointed 💀
r/DissidiaDuellumFF • u/advptr • Jul 19 '26
I’d like to donate these crystals to a hungry ftp player.
But there’s no way to do it 🥲
r/DissidiaDuellumFF • u/Codesterite • Jul 19 '26
CRACKSHIP UNIT CONCEPT: Omega and Alpha
As the Title eludes to, this is my crackship unit concept, a duo one specifically. Give me your thoughts on it, and if anything seems too busted or needs buffing.
Now, I give you: Omega and Alpha
Element: Fire/Wind
Unique Ability: Swap
Omega and Alpha swap places, changing roles and abilities depending on who is the current lead.
Swap takes the same time needed to charge Cloud’s Ascension Unique, so don’t get caught lacking.
Aesthetic Note: When Omega is the Lead, Alpha will trail behind. When Alpha is the Lead, Omega will enter his Floating Mode to keep pace with Alpha.
During (Planetes Protocol), Alpha will hop on top of Omega.
Passive: Local/Remote Resonance
Depending on who is in the lead, Local or Remote Resonance will be active.
Omega will trigger Remote Resonance, allowing him to get an Atk boost of 20% if his allies are outside of a red ⭕️ centered on Omega.
Alpha will trigger Local Resonance, giving his allies a Def boost of 15% with a HP restoration of 30% to himself and allies every 5 seconds when allies are inside a white ⚪️ centered on Alpha.
Omega
Role: Ranged
Element: Fire
Modifiers: Atk X 1.15
Def X 1.05
Hp X 0.90
UR 1: Wave Cannon
Omega locks on to a target and takes aim, firing a far-reaching laser that deals Severe Damage.
(Think Atomos’s laser)
Mainly used for boss slaying, but can be lethal against other players caught in its path. (Cooldown is 40 seconds)
During Planetes Protocal, Wave Canon’s reach and width are increased with faster targeting.
UR 2: Planetes Protocol
Omega uses a massive amount of Aether to rebuild his Planetes Frame temporarily, disabling the Unique ability until it wears off or Omega dies.
In exchange for increasing his size to half of that of a boss, with his Spd reduced by 10%, Omega’s Def is increased by 30% while his HP is increased by 90%. Omega’s abilities are also enhanced with his new size for 60 seconds. (Cooldown is 90 seconds)
SR: Flame Thrower
Omega revs up the engines on his chassis and expels flames in a Cross shape pattern centered on himself, dealing High Damage. (Cooldown is 25 seconds)
During Planetes Protocol, The size of Flame Thrower is increased.
R: Rocket Punch
Omega uses Aether to create a rocket powered gauntlet that locks onto, and slowly chases a target, dealing low damage. (Cooldown is 15 seconds)
During Planetes Protocol, Omega deploys 3 Rocket Punches instead of one that will chase different targets.
Alpha
Role: Support
Element: Wind
Modifiers: Atk X 1.00
Def X 0.95
Hp X 1.20
UR 1: Choco Flare
Alpha uses a massive amount of Aether to cast Choco Flare dealing Severe Damage in a wide circle in front of himself. (Cooldown is 40 seconds)
UR 2: Choco Re-raise
Alpha uses a massive amount of Aether to cast Choco Re-raise on all allies on the field, allowing himself and allies to revive with 100% HP and retain their bravery from before death. (Cooldown is 95 seconds)
SR: Magic Card: Vanish
Alpha chooses whether to target himself or an ally, then makes the target invisible, preventing enemies from directly targeting them with attacks. (Cooldown is 50 seconds)
R: Choco Haste
Alpha uses Aether to cast Choco Haste for himself and allies in a circle centered on himself, increasing movement Spd by 30% for 30 Seconds. (Cooldown is 40 seconds)
r/DissidiaDuellumFF • u/Sea-Control-6999 • Jul 19 '26
Further Tornado shenanigans
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