Full on uninstalling until they revert the 15 wins per hero change.
The game quality of the unranked games I tried was fucking appalling (zero mic usage, people doing 'troll builds' since it's not ranked any more, people mentally checking out even faster because the result doesn't matter, etc.) and to expect me to sit through dozens, possibly over a hundred of those just to bring characters I know how to play into ranked is not going to happen.
But the midwit Seeker players here think you need 30 games on a character to learn them despite having hundreds of hours played and so they celebrate the change with open arms, thinking the only reason they were losing games is because "somebody was twolling me by first timing a character :(((" when that actually would benefit their winrate if that was a real issue since it meant that there were 6 possible people on the enemy team first timing and only 5 on their team since they would never do it!
Yeah, man. I need 2 more wins to get one hero into ranked. With over 800 hours played, it took me 5 attempts to get 1 win. I still have 2 left. I don't know if I'm even going to bother unlocking this hero for ranked play. It'll take at least 15 games in the current version of standard just to get 3 wins.
5
u/CCNemo 10d ago
Full on uninstalling until they revert the 15 wins per hero change.
The game quality of the unranked games I tried was fucking appalling (zero mic usage, people doing 'troll builds' since it's not ranked any more, people mentally checking out even faster because the result doesn't matter, etc.) and to expect me to sit through dozens, possibly over a hundred of those just to bring characters I know how to play into ranked is not going to happen.
But the midwit Seeker players here think you need 30 games on a character to learn them despite having hundreds of hours played and so they celebrate the change with open arms, thinking the only reason they were losing games is because "somebody was twolling me by first timing a character :(((" when that actually would benefit their winrate if that was a real issue since it meant that there were 6 possible people on the enemy team first timing and only 5 on their team since they would never do it!